diff --git a/src/game/behaviors/spawn_star.inc.c b/src/game/behaviors/spawn_star.inc.c index 9e39a9a9..23a0ded9 100644 --- a/src/game/behaviors/spawn_star.inc.c +++ b/src/game/behaviors/spawn_star.inc.c @@ -127,12 +127,12 @@ struct Object *spawn_star(struct Object *sp30, f32 sp34, f32 sp38, f32 sp3C) { struct Object* spawn_default_star(f32 x, f32 y, f32 z) { if (sCurrPlayMode != PLAY_MODE_NORMAL && sCurrPlayMode != PLAY_MODE_PAUSED) { return NULL; } - if (gSpawnedStarDefault == (1 + o->oBehParams)) { return NULL; } + if (gSpawnedStarDefault) { return NULL; } struct Object *star; u32 behParams = o->oBehParams; star = spawn_star(star, x, y, z); star->oBehParams2ndByte = 0; - gSpawnedStarDefault = (1 + o->oBehParams); + gSpawnedStarDefault = TRUE; network_send_spawn_star(star, 0, x, y, z, behParams); return star; }