Hopefully finally fix inputs remaining during the menu

This commit is contained in:
Agent X 2024-07-08 19:28:47 -04:00
parent cc9154a16f
commit 036e5ad53c

View file

@ -1643,6 +1643,8 @@ void update_menu_level(void) {
// reset input // reset input
gMarioState->input = 0; gMarioState->input = 0;
gMarioState->intendedMag = 0; gMarioState->intendedMag = 0;
gMarioState->controller->buttonDown = 0;
gMarioState->controller->buttonPressed = 0;
gMarioState->controller->rawStickX = 0; gMarioState->controller->rawStickX = 0;
gMarioState->controller->rawStickY = 0; gMarioState->controller->rawStickY = 0;
gMarioState->controller->stickX = 0; gMarioState->controller->stickX = 0;