Merge branch 'main' into dev

This commit is contained in:
Agent X 2024-09-01 13:45:37 -04:00
commit 02be2d6f98
2 changed files with 20 additions and 1 deletions

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@ -0,0 +1,19 @@
-- name: Custom Text
-- description: Replaces The King Bobomb Intro Dialog with custom text. Credit: ThePlayerRolo + ManIsCat2 (For fixing issues)
smlua_text_utils_dialog_replace(gBehaviorValues.dialogs.KingBobombIntroDialog, 1, 4, 100, 175, ("Hello.\
I'm doing good,\
Are you doing good?\
No?\
Then DIE!"
))
-- First Paramater is what text you want to replace. To find the full table go to here: https://github.com/coop-deluxe/sm64coopdx/blob/main/docs/lua/functions-5.md
-- Second Parameter is unused in the game.
-- Third paramater defines how many lines your dialog has per box.
-- Fourth paramater sets how much you want to offset you text to the left (higher number moves to the right- lower to the left.).
-- Fifth Paramater is the width.
-- Sixth paramater is your text.
-- Have Fun!
-- The Function in C for Reference: #define DEFINE_DIALOG(id, unused, linesPerBox, leftOffset, width, text)

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@ -237,7 +237,7 @@ PRIVATE_LOBBIES = "Закрытая группа"
DIRECT = "По адресу"
[RULES]
RULES_TITLE = "ПРАВИЛА"
RULES_TITLE = "RULES"
RULE_1 = "1. Вам должно быть не менее 13 лет."
RULE_2 = "2. Никаких оскорблений или высказываний, вызывающих ненависть"
RULE_3 = "3. Не используйте модифицированную сборку."