sm64coopdx/levels/castle_courtyard/geo.c

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#include <ultra64.h>
#include "sm64.h"
#include "geo_commands.h"
#include "game/level_geo.h"
#include "game/geo_misc.h"
#include "game/camera.h"
#include "game/moving_texture.h"
#include "game/screen_transition.h"
#include "game/paintings.h"
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#include "make_const_nonconst.h"
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#include "levels/castle_courtyard/header.h"
#include "levels/castle_courtyard/areas/1/spire/geo.inc.c"
#include "levels/castle_courtyard/areas/1/geo.inc.c"