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#include "pc/rom_assets.h"
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// 0x07000000 - 0x07000002
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ROM_ASSET_LOAD_TEXTURE(bitdw_seg7_texture_07000000, "levels/bitdw/0.rgba16.inc.c", 0x00454e00, 29021, 0x00000000, 2048);
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// 0x07000800 - 0x07000802
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ROM_ASSET_LOAD_TEXTURE(bitdw_seg7_texture_07000800, "levels/bitdw/1.rgba16.inc.c", 0x00454e00, 29021, 0x00000800, 2048);
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2019-11-03 19:36:27 +00:00
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// 0x07001000 - 0x07001002
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ROM_ASSET_LOAD_TEXTURE(bitdw_seg7_texture_07001000, "levels/bitdw/2.rgba16.inc.c", 0x00454e00, 29021, 0x00001000, 2048);
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2019-11-03 19:36:27 +00:00
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// 0x07001800 - 0x07001802
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ROM_ASSET_LOAD_TEXTURE(bitdw_seg7_texture_07001800, "levels/bitdw/3.rgba16.inc.c", 0x00454e00, 29021, 0x00001800, 2048);
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