sm64coopdx/docs/lua/examples/water-level.lua

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-- name: Water Height Changer
-- description: Use /waterset and /waterget to manipulate water height.
local function on_get_command(msg)
if not network_is_server() then
djui_chat_message_create("You need to be the host!")
return true
end
djui_chat_message_create(tostring(get_water_level(0)))
djui_chat_message_create(tostring(get_water_level(1)))
return true
end
local function on_set_command(msg)
if not network_is_server() then
djui_chat_message_create("You need to be the host!")
return true
end
local num = tonumber(msg)
if not num then
djui_chat_message_create("Not a number!")
return true
end
set_water_level(0, num, true)
set_water_level(1, num, true)
return true
end
hook_chat_command("waterset", "to set the first two water levels", on_set_command)
hook_chat_command("waterget", "to get the first two water levels", on_get_command)