sm64coopdx/actors/penguin/anims/anim_050079E4.inc.c

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#include "pc/rom_assets.h"
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// 0x05007708
ROM_ASSET_LOAD_ANIM(penguin_seg5_animvalue_05007708, 0x00160670, 20585, 0x00007708, 588);
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// 0x05007954
ROM_ASSET_LOAD_ANIM(penguin_seg5_animindex_05007954, 0x00160670, 20585, 0x00007954, 144);
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// 0x050079E4
static const struct Animation penguin_seg5_anim_050079E4 = {
1,
0,
0,
0,
0x19,
ANIMINDEX_NUMPARTS(penguin_seg5_animindex_05007954),
penguin_seg5_animvalue_05007708,
penguin_seg5_animindex_05007954,
0,
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ANIM_FIELD_LENGTH(penguin_seg5_animvalue_05007708),
ANIM_FIELD_LENGTH(penguin_seg5_animindex_05007954),
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};