sm64coopdx/data/dynos_mgr_tex.cpp

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#include <map>
#include <set>
#include "dynos.cpp.h"
extern "C" {
#include "pc/gfx/gfx_rendering_api.h"
}
struct OverrideTexture {
DataNode<TexData>* node;
bool customTexture;
};
static std::map<const Texture*, struct OverrideTexture*>& DynosOverrideTextures() {
static std::map<const Texture*, struct OverrideTexture*> sDynosOverrideTextures;
return sDynosOverrideTextures;
}
static std::map<const Texture*, struct OverrideTexture*>& DynosOverrideLuaTextures() {
static std::map<const Texture*, struct OverrideTexture*> sDynosOverrideLuaTextures;
return sDynosOverrideLuaTextures;
}
static std::map<DataNode<TexData>*, struct OverrideTexture*>& DynosOverrideLuaTexData() {
static std::map<DataNode<TexData>*, struct OverrideTexture*> sDynosOverrideLuaTexData;
return sDynosOverrideLuaTexData;
}
// static set
static std::set<DataNode<TexData> *>& DynosValidTextures() {
static std::set<DataNode<TexData> *> sDynosValidTextures;
return sDynosValidTextures;
}
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static Array<DataNode<TexData> *>& DynosScheduledInvalidTextures() {
static Array<DataNode<TexData> *> sDynosScheduledInvalidTextures;
return sDynosScheduledInvalidTextures;
}
static bool sDynosDumpTextureCache = false;
//
// Conversion
//
#define SCALE_5_8(VAL_) (((VAL_) * 0xFF) / 0x1F)
#define SCALE_8_5(VAL_) ((((VAL_) + 4) * 0x1F) / 0xFF)
#define SCALE_4_8(VAL_) ((VAL_) * 0x11)
#define SCALE_8_4(VAL_) ((VAL_) / 0x11)
#define SCALE_3_8(VAL_) ((VAL_) * 0x24)
#define SCALE_8_3(VAL_) ((VAL_) / 0x24)
static u8 *RGBA16_RGBA32(const u8 *aData, u64 aLength) {
u8 *_Buffer = New<u8>(aLength * 2);
u8 *pBuffer = _Buffer;
for (u64 i = 0; i != aLength; i += 2) {
u16 _Col = (aData[i + 0] << 8) | aData[i + 1];
u8 _Red = (_Col >> 11) & 0x1F;
u8 _Grn = (_Col >> 6) & 0x1F;
u8 _Blu = (_Col >> 1) & 0x1F;
u8 _Alp = (_Col >> 0) & 0x01;
*(pBuffer++) = (SCALE_5_8(_Red));
*(pBuffer++) = (SCALE_5_8(_Grn));
*(pBuffer++) = (SCALE_5_8(_Blu));
*(pBuffer++) = (0xFF * (_Alp));
}
return _Buffer;
}
static u8 *RGBA32_RGBA32(const u8 *aData, u64 aLength) {
u8 *_Buffer = New<u8>(aLength * 1);
memcpy(_Buffer, aData, aLength);
return _Buffer;
}
static u8 *IA4_RGBA32(const u8 *aData, u64 aLength) {
u8 *_Buffer = New<u8>(aLength * 8);
u8 *pBuffer = _Buffer;
for (u64 i = 0; i != aLength; ++i) {
u8 _Half0 = (aData[i] >> 4) & 0xF;
*(pBuffer++) = (SCALE_3_8(_Half0 >> 1));
*(pBuffer++) = (SCALE_3_8(_Half0 >> 1));
*(pBuffer++) = (SCALE_3_8(_Half0 >> 1));
*(pBuffer++) = (0xFF * (_Half0 & 1));
u8 _Half1 = (aData[i] >> 0) & 0xF;
*(pBuffer++) = (SCALE_3_8(_Half1 >> 1));
*(pBuffer++) = (SCALE_3_8(_Half1 >> 1));
*(pBuffer++) = (SCALE_3_8(_Half1 >> 1));
*(pBuffer++) = (0xFF * (_Half1 & 1));
}
return _Buffer;
}
static u8 *IA8_RGBA32(const u8 *aData, u64 aLength) {
u8 *_Buffer = New<u8>(aLength * 4);
u8 *pBuffer = _Buffer;
for (u64 i = 0; i != aLength; ++i) {
u8 _Col = (aData[i] >> 4) & 0xF;
u8 _Alp = (aData[i] >> 0) & 0xF;
*(pBuffer++) = (SCALE_4_8(_Col));
*(pBuffer++) = (SCALE_4_8(_Col));
*(pBuffer++) = (SCALE_4_8(_Col));
*(pBuffer++) = (SCALE_4_8(_Alp));
}
return _Buffer;
}
static u8 *IA16_RGBA32(const u8 *aData, u64 aLength) {
u8 *_Buffer = New<u8>(aLength * 2);
u8 *pBuffer = _Buffer;
for (u64 i = 0; i != aLength; i += 2) {
u8 _Col = aData[i + 0];
u8 _Alp = aData[i + 1];
*(pBuffer++) = (_Col);
*(pBuffer++) = (_Col);
*(pBuffer++) = (_Col);
*(pBuffer++) = (_Alp);
}
return _Buffer;
}
static u8 *CI4_RGBA32(const u8 *aData, u64 aLength, const u8 *aPalette) {
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if (!aPalette) { return NULL; }
u8 *_Buffer = New<u8>(aLength * 8);
u8 *pBuffer = _Buffer;
for (u64 i = 0; i != aLength; ++i) {
u8 _Idx0 = (aData[i] >> 4) & 0xF;
u16 _Col0 = (aPalette[_Idx0 * 2 + 0] << 8) | aPalette[_Idx0 * 2 + 1];
u8 _Red0 = (_Col0 >> 11) & 0x1F;
u8 _Grn0 = (_Col0 >> 6) & 0x1F;
u8 _Blu0 = (_Col0 >> 1) & 0x1F;
u8 _Alp0 = (_Col0 >> 0) & 0x01;
*(pBuffer++) = (SCALE_5_8(_Red0));
*(pBuffer++) = (SCALE_5_8(_Grn0));
*(pBuffer++) = (SCALE_5_8(_Blu0));
*(pBuffer++) = (0xFF * (_Alp0));
u8 _Idx1 = (aData[i] >> 0) & 0xF;
u16 _Col1 = (aPalette[_Idx1 * 2 + 0] << 8) | aPalette[_Idx1 * 2 + 1];
u8 _Red1 = (_Col1 >> 11) & 0x1F;
u8 _Grn1 = (_Col1 >> 6) & 0x1F;
u8 _Blu1 = (_Col1 >> 1) & 0x1F;
u8 _Alp1 = (_Col1 >> 0) & 0x01;
*(pBuffer++) = (SCALE_5_8(_Red1));
*(pBuffer++) = (SCALE_5_8(_Grn1));
*(pBuffer++) = (SCALE_5_8(_Blu1));
*(pBuffer++) = (0xFF * (_Alp1));
}
return _Buffer;
}
static u8 *CI8_RGBA32(const u8 *aData, u64 aLength, const u8 *aPalette) {
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if (!aPalette) { return NULL; }
u8 *_Buffer = New<u8>(aLength * 4);
u8 *pBuffer = _Buffer;
for (u64 i = 0; i != aLength; ++i) {
u8 _Idx = aData[i];
u16 _Col = (aPalette[_Idx * 2 + 0] << 8) | aPalette[_Idx * 2 + 1];
u8 _Red = (_Col >> 11) & 0x1F;
u8 _Grn = (_Col >> 6) & 0x1F;
u8 _Blu = (_Col >> 1) & 0x1F;
u8 _Alp = (_Col >> 0) & 0x01;
*(pBuffer++) = (SCALE_5_8(_Red));
*(pBuffer++) = (SCALE_5_8(_Grn));
*(pBuffer++) = (SCALE_5_8(_Blu));
*(pBuffer++) = (0xFF * (_Alp));
}
return _Buffer;
}
static u8 *I4_RGBA32(const u8 *aData, u64 aLength) {
u8 *_Buffer = New<u8>(aLength * 8);
u8 *pBuffer = _Buffer;
for (u64 i = 0; i != aLength; ++i) {
u8 _Half0 = (aData[i] >> 4) & 0xF;
*(pBuffer++) = (SCALE_4_8(_Half0));
*(pBuffer++) = (SCALE_4_8(_Half0));
*(pBuffer++) = (SCALE_4_8(_Half0));
*(pBuffer++) = (255);
u8 _Half1 = (aData[i] >> 0) & 0xF;
*(pBuffer++) = (SCALE_4_8(_Half1));
*(pBuffer++) = (SCALE_4_8(_Half1));
*(pBuffer++) = (SCALE_4_8(_Half1));
*(pBuffer++) = (255);
}
return _Buffer;
}
static u8 *I8_RGBA32(const u8 *aData, u64 aLength) {
u8 *_Buffer = New<u8>(aLength * 4);
u8 *pBuffer = _Buffer;
for (u64 i = 0; i != aLength; ++i) {
*(pBuffer++) = (aData[i]);
*(pBuffer++) = (aData[i]);
*(pBuffer++) = (aData[i]);
*(pBuffer++) = (255);
}
return _Buffer;
}
u8 *DynOS_Tex_ConvertToRGBA32(const u8 *aData, u64 aLength, s32 aFormat, s32 aSize, const u8 *aPalette) {
switch ((aFormat << 8) | aSize ) {
case ((G_IM_FMT_RGBA << 8) | G_IM_SIZ_16b): return RGBA16_RGBA32(aData, aLength);
case ((G_IM_FMT_RGBA << 8) | G_IM_SIZ_32b): return RGBA32_RGBA32(aData, aLength);
case ((G_IM_FMT_IA << 8) | G_IM_SIZ_4b ): return IA4_RGBA32 (aData, aLength);
case ((G_IM_FMT_IA << 8) | G_IM_SIZ_8b ): return IA8_RGBA32 (aData, aLength);
case ((G_IM_FMT_IA << 8) | G_IM_SIZ_16b): return IA16_RGBA32 (aData, aLength);
case ((G_IM_FMT_CI << 8) | G_IM_SIZ_4b ): return CI4_RGBA32 (aData, aLength, aPalette);
case ((G_IM_FMT_CI << 8) | G_IM_SIZ_8b ): return CI8_RGBA32 (aData, aLength, aPalette);
case ((G_IM_FMT_I << 8) | G_IM_SIZ_4b ): return I4_RGBA32 (aData, aLength);
case ((G_IM_FMT_I << 8) | G_IM_SIZ_8b ): return I8_RGBA32 (aData, aLength);
}
return NULL;
}
//
// Upload
//
typedef struct GfxRenderingAPI GRAPI;
static void DynOS_Tex_Upload(DataNode<TexData> *aNode, GRAPI *aGfxRApi, s32 aTile, s32 aTexId) {
aGfxRApi->select_texture(aTile, aTexId);
aGfxRApi->upload_texture(aNode->mData->mRawData.begin(), aNode->mData->mRawWidth, aNode->mData->mRawHeight);
aNode->mData->mUploaded = true;
}
//
// Cache
//
struct THN {
struct THN *mNext;
const void *mAddr; // Contains the pointer to the DataNode<TexData> struct, NOT the actual texture data
u8 mFmt, mSiz;
s32 mTexId;
u8 mCms, mCmt;
bool mLInf;
};
static bool DynOS_Tex_Cache(THN **aOutput, DataNode<TexData> *aNode, s32 aTile, GRAPI *aGfxRApi, THN **aHashMap, THN *aPool, u32 *aPoolPos, u32 aPoolSize) {
// Find texture in cache
uintptr_t _Hash = ((uintptr_t) aNode) & ((aPoolSize * 2) - 1);
THN **_Node = &(aHashMap[_Hash]);
while ((*_Node) != NULL && ((*_Node) - aPool) < (*aPoolPos)) {
if ((*_Node)->mAddr == (const void *) aNode) {
aGfxRApi->select_texture(aTile, (*_Node)->mTexId);
if (!aNode->mData->mUploaded) {
DynOS_Tex_Upload(aNode, aGfxRApi, aTile, (*_Node)->mTexId);
}
(*aOutput) = (*_Node);
return true;
}
_Node = &(*_Node)->mNext;
}
// If cache is full, clear cache
if ((*aPoolPos) == aPoolSize) {
(*aPoolPos) = 0;
_Node = &aHashMap[_Hash];
}
// Add new texture to cache
(*_Node) = &aPool[(*aPoolPos)++];
if (!(*_Node)->mAddr) {
(*_Node)->mTexId = aGfxRApi->new_texture();
}
aGfxRApi->select_texture(aTile, (*_Node)->mTexId);
aGfxRApi->set_sampler_parameters(aTile, false, 0, 0);
(*_Node)->mCms = 0;
(*_Node)->mCmt = 0;
(*_Node)->mLInf = false;
(*_Node)->mNext = NULL;
(*_Node)->mAddr = aNode;
(*_Node)->mFmt = G_IM_FMT_RGBA;
(*_Node)->mSiz = G_IM_SIZ_32b;
(*aOutput) = (*_Node);
return false;
}
//
// Make textures valid/invalid
//
void DynOS_Tex_Valid(GfxData* aGfxData) {
for (auto &_Texture : aGfxData->mTextures) {
DynosValidTextures().insert(_Texture);
}
}
void DynOS_Tex_Invalid(GfxData* aGfxData) {
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auto& schedule = DynosScheduledInvalidTextures();
for (auto &_Texture : aGfxData->mTextures) {
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schedule.Add(_Texture);
}
}
void DynOS_Tex_Update() {
auto& schedule = DynosScheduledInvalidTextures();
if (schedule.Count() == 0) { return; }
for (auto &_Texture : schedule) {
DynosValidTextures().erase(_Texture);
}
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schedule.Clear();
}
//
// Import
//
static DataNode<TexData> *DynOS_Tex_RetrieveNode(void *aPtr) {
{
auto _LuaOverrideTexture = DynosOverrideLuaTextures()[(const Texture*)aPtr];
if (_LuaOverrideTexture && _LuaOverrideTexture->node) {
return _LuaOverrideTexture->node;
}
auto _LuaOverrideTexData = DynosOverrideLuaTexData()[(DataNode<TexData>*)aPtr];
if (_LuaOverrideTexData && _LuaOverrideTexData->node) {
return _LuaOverrideTexData->node;
}
}
auto _Override = DynosOverrideTextures()[(const Texture*)aPtr];
if (_Override && _Override->node) {
return _Override->node;
}
auto& _ValidTextures = DynosValidTextures();
if (_ValidTextures.find((DataNode<TexData>*)aPtr) != _ValidTextures.end()) {
return (DataNode<TexData>*)aPtr;
}
return NULL;
}
static bool DynOS_Tex_Import_Typed(THN **aOutput, void *aPtr, s32 aTile, GRAPI *aGfxRApi, THN **aHashMap, THN *aPool, u32 *aPoolPos, u32 aPoolSize) {
DataNode<TexData> *_Node = DynOS_Tex_RetrieveNode(aPtr);
if (_Node) {
if (!DynOS_Tex_Cache(aOutput, _Node, aTile, aGfxRApi, aHashMap, aPool, aPoolPos, aPoolSize)) {
DynOS_Tex_Upload(_Node, aGfxRApi, aTile, (*aOutput)->mTexId);
}
return true;
}
return false;
}
bool DynOS_Tex_Import(void **aOutput, void *aPtr, s32 aTile, void *aGfxRApi, void **aHashMap, void *aPool, u32 *aPoolPos, u32 aPoolSize) {
return DynOS_Tex_Import_Typed(
(THN **) aOutput,
(void *) aPtr,
(s32) aTile,
(GRAPI *) aGfxRApi,
(THN **) aHashMap,
(THN *) aPool,
(u32 *) aPoolPos,
(u32) aPoolSize
);
}
/////////////////////
// Custom Textures //
/////////////////////
static Array<Pair<const char*, DataNode<TexData>*>>& DynosCustomTexs() {
static Array<Pair<const char*, DataNode<TexData>*>> sDynosCustomTexs;
return sDynosCustomTexs;
}
void DynOS_Tex_Activate(DataNode<TexData>* aNode, bool aCustomTexture) {
if (!aNode) { return; }
// check for duplicates
auto& _DynosCustomTexs = DynosCustomTexs();
bool _HasCustomTex = false;
for (s32 i = 0; i < _DynosCustomTexs.Count(); ++i) {
if (!strcmp(_DynosCustomTexs[i].first, aNode->mName.begin())) {
_HasCustomTex = true;
break;
}
}
// Override texture
const Texture* _BuiltinTex = DynOS_Builtin_Tex_GetFromName(aNode->mName.begin());
if (_BuiltinTex) {
auto& _DynosOverrideTextures = DynosOverrideTextures();
if (_DynosOverrideTextures[_BuiltinTex] == NULL || !_DynosOverrideTextures[_BuiltinTex]->customTexture) {
struct OverrideTexture* _Override = new OverrideTexture();
_Override->customTexture = aCustomTexture;
_Override->node = aNode;
_DynosOverrideTextures[_BuiltinTex] = _Override;
}
}
// Add to custom textures
if (!_HasCustomTex && aCustomTexture) {
_DynosCustomTexs.Add({ aNode->mName.begin(), aNode });
}
// Add to valid
DynosValidTextures().insert(aNode);
}
void DynOS_Tex_Deactivate(DataNode<TexData>* aNode) {
if (!aNode) { return; }
aNode->mData->mUploaded = false;
// remove from custom textures
auto& _DynosCustomTexs = DynosCustomTexs();
for (s32 i = 0; i < _DynosCustomTexs.Count(); ++i) {
if (_DynosCustomTexs[i].second == aNode) {
_DynosCustomTexs.Remove(i);
i--;
}
}
// un-override texture
const Texture* _BuiltinTex = DynOS_Builtin_Tex_GetFromName(aNode->mName.begin());
auto& _DynosOverrideTextures = DynosOverrideTextures();
if (_BuiltinTex) {
auto _Override = _DynosOverrideTextures[_BuiltinTex];
if (_Override && _Override->node == aNode) {
_DynosOverrideTextures.erase(_BuiltinTex);
}
}
// Remove from valid
auto& _Schedule = DynosScheduledInvalidTextures();
_Schedule.Add(aNode);
}
void DynOS_Tex_AddCustom(const SysPath &aFilename, const char *aTexName) {
auto& _DynosCustomTexs = DynosCustomTexs();
// check for duplicates
for (s32 i = 0; i < _DynosCustomTexs.Count(); ++i) {
if (!strcmp(_DynosCustomTexs[i].first, aTexName)) {
return;
}
}
// Allocate name
u16 texLen = strlen(aTexName);
char* _TexName = (char*)calloc(1, sizeof(char) * (texLen + 1));
strcpy(_TexName, aTexName);
// Load
SysPath _PackFolder = "";
DataNode<TexData>* _Node = DynOS_Tex_LoadFromBinary(_PackFolder, aFilename, _TexName, false);
free(_TexName);
if (_Node) {
DynOS_Tex_Activate(_Node, true);
}
}
bool DynOS_Tex_Get(const char* aTexName, struct TextureInfo* aOutTexInfo) {
#define CONVERT_TEXINFO() { \
/* translate bit size */ \
switch (_Data->mRawSize) { \
case G_IM_SIZ_8b: aOutTexInfo->bitSize = 8; break; \
case G_IM_SIZ_16b: aOutTexInfo->bitSize = 16; break; \
case G_IM_SIZ_32b: aOutTexInfo->bitSize = 32; break; \
default: return false; \
} \
aOutTexInfo->width = _Data->mRawWidth; \
aOutTexInfo->height = _Data->mRawHeight; \
aOutTexInfo->texture = _Data->mRawData.begin(); \
aOutTexInfo->name = aTexName; \
}
auto& _DynosCustomTexs = DynosCustomTexs();
// check custom textures
for (s32 i = 0; i < _DynosCustomTexs.Count(); ++i) {
if (!strcmp(_DynosCustomTexs[i].first, aTexName)) {
auto& _Data = _DynosCustomTexs[i].second->mData;
// load the texture if it hasn't been yet
if (_Data->mRawData.begin() == NULL) {
u8 *_RawData = stbi_load_from_memory(_Data->mPngData.begin(), _Data->mPngData.Count(), &_Data->mRawWidth, &_Data->mRawHeight, NULL, 4);
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// texture data is corrupted
if (_RawData == NULL) {
PrintError("Attempted to load corrupted tex file: %s", aTexName);
return false;
}
_Data->mRawFormat = G_IM_FMT_RGBA;
_Data->mRawSize = G_IM_SIZ_32b;
_Data->mRawData = Array<u8>(_RawData, _RawData + (_Data->mRawWidth * _Data->mRawHeight * 4));
free(_RawData);
}
CONVERT_TEXINFO();
return true;
}
}
// check builtin textures
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const struct BuiltinTexInfo* info = DynOS_Builtin_Tex_GetInfoFromName(aTexName);
if (!info) {
for (DataNode<TexData>* _Node : DynosValidTextures()) { // check valid textures
if (_Node->mName == aTexName) {
auto& _Data = _Node->mData;
CONVERT_TEXINFO();
return true;
}
}
return false;
}
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aOutTexInfo->bitSize = info->bitSize;
aOutTexInfo->width = info->width;
aOutTexInfo->height = info->height;
aOutTexInfo->texture = (u8*)info->pointer;
aOutTexInfo->name = aTexName;
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return true;
}
static DataNode<TexData> *DynOS_Lua_Tex_RetrieveNode(const char* aName) {
auto& _DynosCustomTexs = DynosCustomTexs();
for (s32 i = 0; i < _DynosCustomTexs.Count(); ++i) {
if (!strcmp(_DynosCustomTexs[i].first, aName)) {
return _DynosCustomTexs[i].second;
}
}
for (DataNode<TexData>* _Node : DynosValidTextures()) {
if (_Node->mName == aName) { return _Node; }
};
return NULL;
}
void DynOS_Tex_Override_Set(const char* aTexName, struct TextureInfo* aOverrideTexInfo) {
// Override texture
const Texture* _BuiltinTexture = DynOS_Builtin_Tex_GetFromName(aTexName);
DataNode<TexData>* _BuiltinTexData;
if (!_BuiltinTexture) {
_BuiltinTexData = DynOS_Lua_Tex_RetrieveNode(aTexName);
if (!_BuiltinTexData) { return; }
}
DataNode<TexData>* _Node = DynOS_Lua_Tex_RetrieveNode(aOverrideTexInfo->name);
if (!_Node) { return; }
struct OverrideTexture* _Override = new OverrideTexture();
_Override->customTexture = false;
_Override->node = _Node;
if (_BuiltinTexture) {
auto& _DynosOverrideLuaTextures = DynosOverrideLuaTextures();
_DynosOverrideLuaTextures[_BuiltinTexture] = _Override;
} else {
auto& _DynosOverrideLuaTexData = DynosOverrideLuaTexData();
_DynosOverrideLuaTexData[_BuiltinTexData] = _Override;
}
}
void DynOS_Tex_Override_Reset(const char* aTexName) {
// Override texture
const Texture* _BuiltinTex = DynOS_Builtin_Tex_GetFromName(aTexName);
if (!_BuiltinTex) { return; }
auto& _DynosOverrideLuaTextures = DynosOverrideLuaTextures();
auto _Override = _DynosOverrideLuaTextures[_BuiltinTex];
if (_Override) {
_DynosOverrideLuaTextures.erase(_BuiltinTex);
}
}
void DynOS_Tex_ModShutdown() {
auto& _DynosOverrideLuaTextures = DynosOverrideLuaTextures();
_DynosOverrideLuaTextures.clear();
auto& _DynosCustomTexs = DynosCustomTexs();
while (_DynosCustomTexs.Count() > 0) {
auto& pair = _DynosCustomTexs[0];
DynOS_Tex_Deactivate(pair.second);
}
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}