sm64coopdx/actors/whomp/anims/anim_060209EC.inc.c

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C
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#include "pc/rom_assets.h"
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// 0x060202F4
ROM_ASSET_LOAD_ANIM(whomp_seg6_animvalue_060202F4, 0x001c4230, 80474, 0x000202f4, 1628);
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// 0x06020950
ROM_ASSET_LOAD_ANIM(whomp_seg6_animindex_06020950, 0x001c4230, 80474, 0x00020950, 156);
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// 0x060209EC
static const struct Animation whomp_seg6_anim_060209EC = {
0,
0,
0,
0,
0x32,
ANIMINDEX_NUMPARTS(whomp_seg6_animindex_06020950),
whomp_seg6_animvalue_060202F4,
whomp_seg6_animindex_06020950,
0,
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ANIM_FIELD_LENGTH(whomp_seg6_animvalue_060202F4),
ANIM_FIELD_LENGTH(whomp_seg6_animindex_06020950),
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};