2024-03-23 20:11:30 +00:00
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#include "pc/rom_assets.h"
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2019-11-03 19:36:27 +00:00
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// 0x06020098
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_ANIM(whomp_seg6_animvalue_06020098, 0x001c4230, 80474, 0x00020098, 424);
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2019-11-03 19:36:27 +00:00
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// 0x06020240
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_ANIM(whomp_seg6_animindex_06020240, 0x001c4230, 80474, 0x00020240, 156);
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2019-11-03 19:36:27 +00:00
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// 0x060202DC
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static const struct Animation whomp_seg6_anim_060202DC = {
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1,
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0,
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0,
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0,
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0x0F,
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ANIMINDEX_NUMPARTS(whomp_seg6_animindex_06020240),
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whomp_seg6_animvalue_06020098,
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whomp_seg6_animindex_06020240,
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0,
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2023-05-18 19:42:18 +00:00
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ANIM_FIELD_LENGTH(whomp_seg6_animvalue_06020098),
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ANIM_FIELD_LENGTH(whomp_seg6_animindex_06020240),
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2019-11-03 19:36:27 +00:00
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};
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