2024-03-23 20:11:30 +00:00
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#include "pc/rom_assets.h"
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2019-11-03 19:36:27 +00:00
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// 0x06013DD8
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_ANIM(water_ring_seg6_animvalue_06013DD8, 0x001b9cc0, 41188, 0x00013dd8, 360);
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2019-11-03 19:36:27 +00:00
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// 0x06013F40
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_ANIM(water_ring_seg6_animindex_06013F40, 0x001b9cc0, 41188, 0x00013f40, 36);
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2019-11-03 19:36:27 +00:00
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// 0x06013F64
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static const struct Animation water_ring_seg6_anim_06013F64 = {
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0,
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0,
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0,
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0,
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0x3B,
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ANIMINDEX_NUMPARTS(water_ring_seg6_animindex_06013F40),
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water_ring_seg6_animvalue_06013DD8,
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water_ring_seg6_animindex_06013F40,
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0,
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2023-05-18 19:42:18 +00:00
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ANIM_FIELD_LENGTH(water_ring_seg6_animvalue_06013DD8),
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ANIM_FIELD_LENGTH(water_ring_seg6_animindex_06013F40),
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2019-11-03 19:36:27 +00:00
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};
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