2024-03-23 20:11:30 +00:00
|
|
|
#include "pc/rom_assets.h"
|
2019-11-03 19:36:27 +00:00
|
|
|
// 0x0500EAE4
|
2024-03-23 20:11:30 +00:00
|
|
|
ROM_ASSET_LOAD_ANIM(ukiki_seg5_animvalue_0500EAE4, 0x001521d0, 57608, 0x0000eae4, 676);
|
2019-11-03 19:36:27 +00:00
|
|
|
|
|
|
|
// 0x0500ED88
|
2024-03-23 20:11:30 +00:00
|
|
|
ROM_ASSET_LOAD_ANIM(ukiki_seg5_animindex_0500ED88, 0x001521d0, 57608, 0x0000ed88, 288);
|
2019-11-03 19:36:27 +00:00
|
|
|
|
|
|
|
// 0x0500EEA8
|
|
|
|
static const struct Animation ukiki_seg5_anim_0500EEA8 = {
|
|
|
|
0,
|
|
|
|
0,
|
|
|
|
0,
|
|
|
|
0,
|
|
|
|
0x0A,
|
|
|
|
ANIMINDEX_NUMPARTS(ukiki_seg5_animindex_0500ED88),
|
|
|
|
ukiki_seg5_animvalue_0500EAE4,
|
|
|
|
ukiki_seg5_animindex_0500ED88,
|
|
|
|
0,
|
2023-05-18 19:42:18 +00:00
|
|
|
ANIM_FIELD_LENGTH(ukiki_seg5_animvalue_0500EAE4),
|
|
|
|
ANIM_FIELD_LENGTH(ukiki_seg5_animindex_0500ED88),
|
2019-11-03 19:36:27 +00:00
|
|
|
};
|