sm64coopdx/actors/piranha_plant/anims/anim_06017C38.inc.c

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#include "pc/rom_assets.h"
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// 0x06016F80
ROM_ASSET_LOAD_ANIM(piranha_plant_seg6_animvalue_06016F80, 0x001c4230, 80474, 0x00016f80, 3088);
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// 0x06017B90
ROM_ASSET_LOAD_ANIM(piranha_plant_seg6_animindex_06017B90, 0x001c4230, 80474, 0x00017b90, 168);
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// 0x06017C38
static const struct Animation piranha_plant_seg6_anim_06017C38 = {
0,
0,
0,
0,
0x5A,
ANIMINDEX_NUMPARTS(piranha_plant_seg6_animindex_06017B90),
piranha_plant_seg6_animvalue_06016F80,
piranha_plant_seg6_animindex_06017B90,
0,
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ANIM_FIELD_LENGTH(piranha_plant_seg6_animvalue_06016F80),
ANIM_FIELD_LENGTH(piranha_plant_seg6_animindex_06017B90),
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};