sm64coopdx/actors/manta/anims/anim_05008CFC.inc.c

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#include "pc/rom_assets.h"
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// 0x05006CA0
ROM_ASSET_LOAD_ANIM(manta_seg5_animvalue_05006CA0, 0x0013b910, 41727, 0x00006ca0, 7996);
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// 0x05008BDC
ROM_ASSET_LOAD_ANIM(manta_seg5_animindex_05008BDC, 0x0013b910, 41727, 0x00008bdc, 288);
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// 0x05008CFC
static const struct Animation manta_seg5_anim_05008CFC = {
0,
0,
0,
0,
0xC7,
ANIMINDEX_NUMPARTS(manta_seg5_animindex_05008BDC),
manta_seg5_animvalue_05006CA0,
manta_seg5_animindex_05008BDC,
0,
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ANIM_FIELD_LENGTH(manta_seg5_animvalue_05006CA0),
ANIM_FIELD_LENGTH(manta_seg5_animindex_05008BDC),
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};