2024-03-23 20:11:30 +00:00
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#include "pc/rom_assets.h"
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2019-11-03 19:36:27 +00:00
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// 0x05006CA0
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_ANIM(manta_seg5_animvalue_05006CA0, 0x0013b910, 41727, 0x00006ca0, 7996);
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2019-11-03 19:36:27 +00:00
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// 0x05008BDC
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_ANIM(manta_seg5_animindex_05008BDC, 0x0013b910, 41727, 0x00008bdc, 288);
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2019-11-03 19:36:27 +00:00
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// 0x05008CFC
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static const struct Animation manta_seg5_anim_05008CFC = {
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0,
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0,
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0,
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0,
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0xC7,
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ANIMINDEX_NUMPARTS(manta_seg5_animindex_05008BDC),
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manta_seg5_animvalue_05006CA0,
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manta_seg5_animindex_05008BDC,
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0,
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2023-05-18 19:42:18 +00:00
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ANIM_FIELD_LENGTH(manta_seg5_animvalue_05006CA0),
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ANIM_FIELD_LENGTH(manta_seg5_animindex_05008BDC),
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2019-11-03 19:36:27 +00:00
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};
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