2024-03-23 20:11:30 +00:00
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#include "pc/rom_assets.h"
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2019-11-03 19:36:27 +00:00
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// 0x05002350
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_ANIM(bookend_seg5_animvalue_05002350, 0x00166c60, 26968, 0x00002350, 32);
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2019-11-03 19:36:27 +00:00
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// 0x05002370
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_ANIM(bookend_seg5_animindex_05002370, 0x00166c60, 26968, 0x00002370, 132);
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2019-11-03 19:36:27 +00:00
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// 0x050023F4
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static const struct Animation bookend_seg5_anim_050023F4 = {
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0,
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0,
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0,
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0,
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0x06,
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ANIMINDEX_NUMPARTS(bookend_seg5_animindex_05002370),
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bookend_seg5_animvalue_05002350,
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bookend_seg5_animindex_05002370,
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0,
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2023-05-18 19:42:18 +00:00
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ANIM_FIELD_LENGTH(bookend_seg5_animvalue_05002350),
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ANIM_FIELD_LENGTH(bookend_seg5_animindex_05002370),
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2019-11-03 19:36:27 +00:00
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};
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