sm64coopdx/levels/castle_inside/areas/2/collision.inc.c

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#include "pc/rom_assets.h"
2019-11-03 19:36:27 +00:00
// 0x0706E364 - 0x07073AAA
ROM_ASSET_LOAD_COLLISION(inside_castle_seg7_area_2_collision, 0x00396340, 232834, 0x0006e364, 22342);