sm64coopdx/levels/castle_courtyard/areas/1/collision.inc.c

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#include "pc/rom_assets.h"
2019-11-03 19:36:27 +00:00
// 0x070059A8 - 0x07006E1E
ROM_ASSET_LOAD_COLLISION(castle_courtyard_seg7_collision, 0x004ac570, 12537, 0x000059a8, 5238);