sm64coopdx/actors/peach/anims/anim_0500C638.inc.c

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#include "pc/rom_assets.h"
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// 0x0500A128
ROM_ASSET_LOAD_ANIM(peach_seg5_animvalue_0500A128, 0x0016d870, 76997, 0x0000a210, 9224);
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// 0x0500C530
ROM_ASSET_LOAD_ANIM(peach_seg5_animindex_500C530, 0x0016d870, 76997, 0x0000c618, 264);
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// 0x0500C638
static const struct Animation peach_seg5_anim_0500C638 = {
1,
0,
0,
0,
0x64,
ANIMINDEX_NUMPARTS(peach_seg5_animindex_500C530),
peach_seg5_animvalue_0500A128,
peach_seg5_animindex_500C530,
0,
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ANIM_FIELD_LENGTH(peach_seg5_animvalue_0500A128),
ANIM_FIELD_LENGTH(peach_seg5_animindex_500C530),
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};