sm64coopdx/levels/lll/sinking_square_platform/collision.inc.c

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#include "pc/rom_assets.h"
2019-11-03 19:36:27 +00:00
// 0x0701D450 - 0x0701D510
ROM_ASSET_LOAD_COLLISION(lll_seg7_collision_sinking_pyramids, 0x004784a0, 83204, 0x0001d3c0, 192);