sm64coopdx/actors/eyerok/anims/table.inc.c

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// 0x050116E4
const struct AnimationTable eyerok_seg5_anims_050116E4 = {
.anims = {
&eyerok_seg5_anim_0500D270,
&eyerok_seg5_anim_0500DF50,
&eyerok_seg5_anim_0500E1D8,
&eyerok_seg5_anim_0500E99C,
&eyerok_seg5_anim_0500F3D8,
&eyerok_seg5_anim_0500FCCC,
&eyerok_seg5_anim_050116CC,
&eyerok_seg5_anim_0500F3F0,
NULL,
},
.count = 8
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};