sm64coopdx/actors/monty_mole/anims/anim_05006DB8.inc.c

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#include "pc/rom_assets.h"
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// 0x05006B28
ROM_ASSET_LOAD_ANIM(monty_mole_seg5_animvalue_05006B28, 0x001521d0, 57608, 0x00006b28, 476);
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// 0x05006D04
ROM_ASSET_LOAD_ANIM(monty_mole_seg5_animindex_05006D04, 0x001521d0, 57608, 0x00006d04, 180);
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// 0x05006DB8
static const struct Animation monty_mole_seg5_anim_05006DB8 = {
0,
0,
0,
0,
0x14,
ANIMINDEX_NUMPARTS(monty_mole_seg5_animindex_05006D04),
monty_mole_seg5_animvalue_05006B28,
monty_mole_seg5_animindex_05006D04,
0,
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ANIM_FIELD_LENGTH(monty_mole_seg5_animvalue_05006B28),
ANIM_FIELD_LENGTH(monty_mole_seg5_animindex_05006D04),
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};