2024-03-23 20:11:30 +00:00
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#include "pc/rom_assets.h"
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2019-11-03 19:36:27 +00:00
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// 0x050015D0
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_ANIM(clam_shell_seg5_animvalue_050015D0, 0x0013b910, 41727, 0x000015d0, 72);
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2019-11-03 19:36:27 +00:00
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// 0x05001618
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_ANIM(clam_shell_seg5_animindex_05001618, 0x0013b910, 41727, 0x00001618, 60);
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2019-11-03 19:36:27 +00:00
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// 0x05001654
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static const struct Animation clam_shell_seg5_anim_05001654 = {
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1,
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0,
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0,
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0,
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0x1E,
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ANIMINDEX_NUMPARTS(clam_shell_seg5_animindex_05001618),
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clam_shell_seg5_animvalue_050015D0,
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clam_shell_seg5_animindex_05001618,
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0,
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2023-05-18 19:42:18 +00:00
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ANIM_FIELD_LENGTH(clam_shell_seg5_animvalue_050015D0),
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ANIM_FIELD_LENGTH(clam_shell_seg5_animindex_05001618),
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2019-11-03 19:36:27 +00:00
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};
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