2024-03-23 20:11:30 +00:00
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#include "pc/rom_assets.h"
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2019-11-03 19:36:27 +00:00
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// 0x0800B1C0
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_ANIM(chuckya_seg8_animvalue_0800B1C0, 0x001f2200, 59076, 0x0000b1c0, 372);
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2019-11-03 19:36:27 +00:00
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// 0x0800B334
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_ANIM(chuckya_seg8_animindex_0800B334, 0x001f2200, 59076, 0x0000b334, 372);
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2019-11-03 19:36:27 +00:00
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// 0x0800B4A8
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static const struct Animation chuckya_seg8_anim_0800B4A8 = {
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0,
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0,
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0,
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0,
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0x0F,
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ANIMINDEX_NUMPARTS(chuckya_seg8_animindex_0800B334),
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chuckya_seg8_animvalue_0800B1C0,
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chuckya_seg8_animindex_0800B334,
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0,
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2023-05-18 19:42:18 +00:00
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ANIM_FIELD_LENGTH(chuckya_seg8_animvalue_0800B1C0),
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ANIM_FIELD_LENGTH(chuckya_seg8_animindex_0800B334),
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2019-11-03 19:36:27 +00:00
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};
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