2024-03-23 20:11:30 +00:00
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#include "pc/rom_assets.h"
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2019-12-02 02:52:53 +00:00
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// 0x0700BE90 - 0x0700BEA8
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static const Lights1 ttm_seg7_lights_0700BE90 = gdSPDefLights1(
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0x4c, 0x4c, 0x4c,
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0x99, 0x99, 0x99, 0x28, 0x28, 0x28
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);
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2019-11-03 19:36:27 +00:00
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2019-12-02 02:52:53 +00:00
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// 0x0700BEA8 - 0x0700BEC0
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static const Lights1 ttm_seg7_lights_0700BEA8 = gdSPDefLights1(
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0x5d, 0x5d, 0x5d,
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0xbb, 0xbb, 0xbb, 0x28, 0x28, 0x28
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);
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2019-11-03 19:36:27 +00:00
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// 0x0700BEC0 - 0x0700BF40
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_VTX(ttm_seg7_vertex_0700BEC0, 0x004d1910, 104662, 0x0000bec0, 128);
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2019-11-03 19:36:27 +00:00
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// 0x0700BF40 - 0x0700BFE0
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_VTX(ttm_seg7_vertex_0700BF40, 0x004d1910, 104662, 0x0000bf40, 160);
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2019-11-03 19:36:27 +00:00
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// 0x0700BFE0 - 0x0700C070
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static const Gfx ttm_seg7_dl_0700BFE0[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mountain_09004000),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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2019-12-02 02:52:53 +00:00
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gsSPLight(&ttm_seg7_lights_0700BE90.l, 1),
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gsSPLight(&ttm_seg7_lights_0700BE90.a, 2),
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2019-11-03 19:36:27 +00:00
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gsSPVertex(ttm_seg7_vertex_0700BEC0, 8, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 6, 7, 4, 0x0),
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2019-12-02 02:52:53 +00:00
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gsSPLight(&ttm_seg7_lights_0700BEA8.l, 1),
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gsSPLight(&ttm_seg7_lights_0700BEA8.a, 2),
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2019-11-03 19:36:27 +00:00
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gsSPVertex(ttm_seg7_vertex_0700BF40, 10, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x0700C070 - 0x0700C0E0
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const Gfx ttm_seg7_dl_0700C070[] = {
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
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gsSPClearGeometryMode(G_SHADING_SMOOTH),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(ttm_seg7_dl_0700BFE0),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPSetGeometryMode(G_SHADING_SMOOTH),
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gsSPEndDisplayList(),
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};
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