2024-03-23 20:11:30 +00:00
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#include "pc/rom_assets.h"
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2019-11-03 19:36:27 +00:00
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// 0x0500166C
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_ANIM(clam_shell_seg5_animvalue_0500166C, 0x0013b910, 41727, 0x0000166c, 132);
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2019-11-03 19:36:27 +00:00
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// 0x050016F0
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_ANIM(clam_shell_seg5_animindex_050016F0, 0x0013b910, 41727, 0x000016f0, 60);
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2019-11-03 19:36:27 +00:00
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// 0x0500172C
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static const struct Animation clam_shell_seg5_anim_0500172C = {
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1,
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0,
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0,
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0,
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0x3C,
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ANIMINDEX_NUMPARTS(clam_shell_seg5_animindex_050016F0),
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clam_shell_seg5_animvalue_0500166C,
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clam_shell_seg5_animindex_050016F0,
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0,
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2023-05-18 19:42:18 +00:00
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ANIM_FIELD_LENGTH(clam_shell_seg5_animvalue_0500166C),
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ANIM_FIELD_LENGTH(clam_shell_seg5_animindex_050016F0),
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2019-11-03 19:36:27 +00:00
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};
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