sm64coopdx/actors/mips/anims/anim_060139F8.inc.c

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#include "pc/rom_assets.h"
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// 0x060136B4
ROM_ASSET_LOAD_ANIM(mips_seg6_animvalue_060136B4, 0x001d8310, 51422, 0x000137a4, 620);
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// 0x06013920
ROM_ASSET_LOAD_ANIM(mips_seg6_animindex_06013920, 0x001d8310, 51422, 0x00013a10, 216);
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// 0x060139F8
static const struct Animation mips_seg6_anim_060139F8 = {
0,
0,
0,
0,
0x0C,
ANIMINDEX_NUMPARTS(mips_seg6_animindex_06013920),
mips_seg6_animvalue_060136B4,
mips_seg6_animindex_06013920,
0,
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ANIM_FIELD_LENGTH(mips_seg6_animvalue_060136B4),
ANIM_FIELD_LENGTH(mips_seg6_animindex_06013920),
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};