2024-03-23 20:11:30 +00:00
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#include "pc/rom_assets.h"
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2019-11-03 19:36:27 +00:00
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// 0x060136B4
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_ANIM(mips_seg6_animvalue_060136B4, 0x001d8310, 51422, 0x000137a4, 620);
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2019-11-03 19:36:27 +00:00
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// 0x06013920
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_ANIM(mips_seg6_animindex_06013920, 0x001d8310, 51422, 0x00013a10, 216);
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2019-11-03 19:36:27 +00:00
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// 0x060139F8
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static const struct Animation mips_seg6_anim_060139F8 = {
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0,
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0,
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0,
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0,
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0x0C,
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ANIMINDEX_NUMPARTS(mips_seg6_animindex_06013920),
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mips_seg6_animvalue_060136B4,
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mips_seg6_animindex_06013920,
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0,
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2023-05-18 19:42:18 +00:00
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ANIM_FIELD_LENGTH(mips_seg6_animvalue_060136B4),
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ANIM_FIELD_LENGTH(mips_seg6_animindex_06013920),
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2019-11-03 19:36:27 +00:00
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};
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