sm64coopdx/actors/koopa/anims/anim_0600F3EC.inc.c

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#include "pc/rom_assets.h"
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// 0x0600E940
ROM_ASSET_LOAD_ANIM(koopa_seg6_animvalue_0600E940, 0x001c4230, 80474, 0x0000e940, 2540);
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// 0x0600F32C
ROM_ASSET_LOAD_ANIM(koopa_seg6_animindex_0600F32C, 0x001c4230, 80474, 0x0000f32c, 192);
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// 0x0600F3EC
static const struct Animation koopa_seg6_anim_0600F3EC = {
0,
0,
0,
0,
0x3C,
ANIMINDEX_NUMPARTS(koopa_seg6_animindex_0600F32C),
koopa_seg6_animvalue_0600E940,
koopa_seg6_animindex_0600F32C,
0,
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ANIM_FIELD_LENGTH(koopa_seg6_animvalue_0600E940),
ANIM_FIELD_LENGTH(koopa_seg6_animindex_0600F32C),
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};