sm64coopdx/actors/klepto/anims/anim_05008A18.inc.c

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#include "pc/rom_assets.h"
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// 0x050086D8
ROM_ASSET_LOAD_ANIM(klepto_seg5_animvalue_050086D8, 0x00145e90, 48337, 0x000086d8, 508);
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// 0x050088D4
ROM_ASSET_LOAD_ANIM(klepto_seg5_animindex_050088D4, 0x00145e90, 48337, 0x000088d4, 324);
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// 0x05008A18
static const struct Animation klepto_seg5_anim_05008A18 = {
0,
0,
0,
0,
0x08,
ANIMINDEX_NUMPARTS(klepto_seg5_animindex_050088D4),
klepto_seg5_animvalue_050086D8,
klepto_seg5_animindex_050088D4,
0,
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ANIM_FIELD_LENGTH(klepto_seg5_animvalue_050086D8),
ANIM_FIELD_LENGTH(klepto_seg5_animindex_050088D4),
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};