sm64coopdx/levels/lll/areas/2/collision.inc.c

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#include "pc/rom_assets.h"
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// 0x07025F80 - 0x070283D4
ROM_ASSET_LOAD_COLLISION(lll_seg7_area_2_collision, 0x004784a0, 83204, 0x00025ef0, 9300);
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