sm64coopdx/actors/group0_geo.c

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#include <ultra64.h>
#include "sm64.h"
#include "geo_commands.h"
#include "make_const_nonconst.h"
#include "common1.h"
#include "group0.h"
#include "bubble/geo.inc.c"
#include "walk_smoke/geo.inc.c"
#include "burn_smoke/geo.inc.c"
#include "stomp_smoke/geo.inc.c"
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#include "water_wave/geo.inc.c"
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#include "sparkle/geo.inc.c"
#include "water_splash/geo.inc.c"
#include "sparkle_animation/geo.inc.c"
#include "mario/geo.inc.c"
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#include "mario/geo2.inc.c"