2024-03-23 20:11:30 +00:00
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#include "pc/rom_assets.h"
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2019-11-03 19:36:27 +00:00
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// 0x05023E64
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_ANIM(yoshi_seg5_animvalue_05023E64, 0x0016d870, 76997, 0x00023f4c, 344);
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2019-11-03 19:36:27 +00:00
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// 0x05023FBC
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_ANIM(yoshi_seg5_animindex_5023FBC, 0x0016d870, 76997, 0x000240a4, 300);
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2019-11-03 19:36:27 +00:00
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// 0x050240E8
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static const struct Animation yoshi_seg5_anim_050240E8 = {
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0,
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0,
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0,
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0,
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0x06,
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ANIMINDEX_NUMPARTS(yoshi_seg5_animindex_5023FBC),
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yoshi_seg5_animvalue_05023E64,
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yoshi_seg5_animindex_5023FBC,
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0,
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2023-05-18 19:42:18 +00:00
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ANIM_FIELD_LENGTH(yoshi_seg5_animvalue_05023E64),
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ANIM_FIELD_LENGTH(yoshi_seg5_animindex_5023FBC),
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2019-11-03 19:36:27 +00:00
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};
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