sm64coopdx/actors/snowman/model.inc.c

357 lines
16 KiB
C
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// Snowman
// ???
UNUSED static const u64 snowman_unused_1 = 1;
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// Unreferenced light group
UNUSED static const Lights1 snowman_lights_unused1 = gdSPDefLights1(
0x0d, 0x0c, 0x28,
0x35, 0x32, 0xa2, 0x28, 0x28, 0x28
);
// Unreferenced light group
UNUSED static const Lights1 snowman_lights_unused2 = gdSPDefLights1(
0x3f, 0x00, 0x00,
0xff, 0x00, 0x00, 0x28, 0x28, 0x28
);
// Unreferenced light group
UNUSED static const Lights1 snowman_lights_unused3 = gdSPDefLights1(
0x08, 0x07, 0x04,
0x23, 0x1c, 0x12, 0x28, 0x28, 0x28
);
// Unreferenced light group
UNUSED static const Lights1 snowman_lights_unused4 = gdSPDefLights1(
0x03, 0x03, 0x02,
0x0e, 0x0d, 0x0b, 0x28, 0x28, 0x28
);
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// 0x05008C70
ALIGNED8 const Texture snowman_seg5_texture_05008C70[] = {
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#include "actors/snowman/mr_blizzard_mitten.rgba16.inc.c"
};
// 0x05009470
ALIGNED8 const Texture snowman_seg5_texture_05009470[] = {
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#include "actors/snowman/mr_blizzard_left_side.rgba16.inc.c"
};
// 0x0500A470
ALIGNED8 const Texture snowman_seg5_texture_0500A470[] = {
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#include "actors/snowman/mr_blizzard_right_side.rgba16.inc.c"
};
// 0x0500B470
ALIGNED8 const Texture snowman_seg5_texture_0500B470[] = {
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#include "actors/snowman/mr_blizzard_eye.rgba16.inc.c"
};
// 0x0500BC70
ALIGNED8 const Texture snowman_seg5_texture_0500BC70[] = {
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#include "actors/snowman/mr_blizzard_mouth.rgba16.inc.c"
};
// 0x0500C470
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static const Lights1 snowman_seg5_lights_0500C470 = gdSPDefLights1(
0x1c, 0x0f, 0x07,
0x38, 0x1e, 0x0e, 0x28, 0x28, 0x28
);
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// 0x0500C488
static const Vtx snowman_seg5_vertex_0500C488[] = {
{{{ -23, 1, -6}, 0, { 0, 0}, {0x82, 0xfd, 0xfd, 0xff}}},
{{{ 76, -17, -6}, 0, { 0, 0}, {0xea, 0x84, 0xf9, 0xff}}},
{{{ 75, 15, 15}, 0, { 0, 0}, {0xe1, 0x36, 0x6e, 0xff}}},
{{{ 75, 17, -23}, 0, { 0, 0}, {0xe4, 0x42, 0x99, 0xff}}},
};
// 0x0500C4C8 - 0x0500C500
const Gfx snowman_seg5_dl_0500C4C8[] = {
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gsSPLight(&snowman_seg5_lights_0500C470.l, 1),
gsSPLight(&snowman_seg5_lights_0500C470.a, 2),
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gsSPVertex(snowman_seg5_vertex_0500C488, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP1Triangle( 0, 3, 1, 0x0),
gsSPEndDisplayList(),
};
// 0x0500C500 - 0x0500C530
const Gfx snowman_seg5_dl_0500C500[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPDisplayList(snowman_seg5_dl_0500C4C8),
gsSPEndDisplayList(),
};
// 0x0500C530
static const Vtx snowman_seg5_vertex_0500C530[] = {
{{{ 0, 76, 0}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -76, -76, 0}, 0, { 0, 2012}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, -76, 0}, 0, { 990, 2012}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -76, 76, 0}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x0500C570
static const Vtx snowman_seg5_vertex_0500C570[] = {
{{{ 76, 76, 0}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, -76, 0}, 0, { 0, 2012}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 76, -76, 0}, 0, { 990, 2012}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, 76, 0}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x0500C5B0 - 0x0500C5E8
const Gfx snowman_seg5_dl_0500C5B0[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, snowman_seg5_texture_05009470),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(snowman_seg5_vertex_0500C530, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSPEndDisplayList(),
};
// 0x0500C5E8 - 0x0500C620
const Gfx snowman_seg5_dl_0500C5E8[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, snowman_seg5_texture_0500A470),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(snowman_seg5_vertex_0500C570, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSPEndDisplayList(),
};
// 0x0500C620 - 0x0500C698
const Gfx snowman_seg5_dl_0500C620[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA),
gsSPClearGeometryMode(G_LIGHTING),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 6, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(snowman_seg5_dl_0500C5B0),
gsSPDisplayList(snowman_seg5_dl_0500C5E8),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING),
gsSPEndDisplayList(),
};
// 0x0500C698
static const Vtx snowman_seg5_vertex_0500C698[] = {
{{{ 69, 191, -132}, 0, { -370, -440}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -63, 230, 0}, 0, { 1472, 1328}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 69, 230, 0}, 0, { 1472, -440}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -63, 191, -132}, 0, { -370, 1328}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 69, 230, 0}, 0, { -370, -440}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -63, 191, 133}, 0, { 1472, 1328}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 69, 191, 133}, 0, { 1472, -440}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -63, 230, 0}, 0, { -370, 1328}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x0500C718 - 0x0500C760
const Gfx snowman_seg5_dl_0500C718[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, snowman_seg5_texture_0500B470),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(snowman_seg5_vertex_0500C698, 8, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
gsSPEndDisplayList(),
};
// 0x0500C760 - 0x0500C7D0
const Gfx snowman_seg5_dl_0500C760[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA),
gsSPClearGeometryMode(G_LIGHTING),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(snowman_seg5_dl_0500C718),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING),
gsSPEndDisplayList(),
};
// 0x0500C7D0
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static const Lights1 snowman_seg5_lights_0500C7D0 = gdSPDefLights1(
0x7f, 0x7f, 0x7f,
0xff, 0xff, 0xff, 0x28, 0x28, 0x28
);
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// 0x0500C7E8
static const Vtx snowman_seg5_vertex_0500C7E8[] = {
{{{ 3, -44, -24}, 0, { 672, 1148}, {0xc1, 0xb9, 0xad, 0xff}}},
{{{ 105, -63, -17}, 0, { 720, 626}, {0x31, 0xca, 0x99, 0xff}}},
{{{ 116, -101, 11}, 0, { 888, 570}, {0x2d, 0x8c, 0xeb, 0xff}}},
{{{ -4, 4, -29}, 0, { 458, 1184}, {0xad, 0x03, 0xa1, 0xff}}},
{{{ 96, -30, -36}, 0, { 578, 662}, {0x1e, 0xde, 0x8a, 0xff}}},
{{{ 97, 16, -36}, 0, { 364, 654}, {0x13, 0x2a, 0x8a, 0xff}}},
{{{ 208, -42, 25}, 0, { 588, 84}, {0x57, 0xa8, 0x19, 0xff}}},
{{{ 128, -61, 9}, 0, { 704, 502}, {0x69, 0xbf, 0x1b, 0xff}}},
{{{ 57, -20, 36}, 0, { 546, 864}, {0x02, 0xf8, 0x7e, 0xff}}},
{{{ 132, 90, 32}, 0, { 20, 460}, {0x13, 0x52, 0x5e, 0xff}}},
{{{ 215, 42, 28}, 0, { 206, 34}, {0x45, 0x40, 0xac, 0xff}}},
{{{ 69, -56, 36}, 0, { 704, 810}, {0x04, 0xe8, 0x7c, 0xff}}},
{{{ -2, 45, -14}, 0, { 270, 1168}, {0xa1, 0x42, 0xce, 0xff}}},
{{{ 33, 83, 26}, 0, { 88, 974}, {0xcd, 0x72, 0x0f, 0xff}}},
{{{ 107, 63, -2}, 0, { 148, 596}, {0x0f, 0x52, 0xa1, 0xff}}},
{{{ 36, -86, 11}, 0, { 850, 988}, {0xbd, 0xa8, 0x3d, 0xff}}},
};
// 0x0500C8E8
static const Vtx snowman_seg5_vertex_0500C8E8[] = {
{{{ 69, -56, 36}, 0, { 704, 810}, {0x04, 0xe8, 0x7c, 0xff}}},
{{{ 57, -20, 36}, 0, { 546, 864}, {0x02, 0xf8, 0x7e, 0xff}}},
{{{ 6, 0, 28}, 0, { 472, 1124}, {0xa3, 0xf5, 0x55, 0xff}}},
{{{ 33, 83, 26}, 0, { 88, 974}, {0xcd, 0x72, 0x0f, 0xff}}},
{{{ -4, 4, -29}, 0, { 458, 1184}, {0xad, 0x03, 0xa1, 0xff}}},
{{{ 3, -44, -24}, 0, { 672, 1148}, {0xc1, 0xb9, 0xad, 0xff}}},
{{{ -2, 45, -14}, 0, { 270, 1168}, {0xa1, 0x42, 0xce, 0xff}}},
{{{ 36, -86, 11}, 0, { 850, 988}, {0xbd, 0xa8, 0x3d, 0xff}}},
{{{ 116, -101, 11}, 0, { 888, 570}, {0x2d, 0x8c, 0xeb, 0xff}}},
};
// 0x0500C978 - 0x0500CAA8
const Gfx snowman_seg5_dl_0500C978[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, snowman_seg5_texture_05008C70),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPLight(&snowman_seg5_lights_0500C7D0.l, 1),
gsSPLight(&snowman_seg5_lights_0500C7D0.a, 2),
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gsSPVertex(snowman_seg5_vertex_0500C7E8, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 4, 0x0),
gsSP2Triangles( 4, 1, 0, 0x0, 5, 4, 3, 0x0),
gsSP2Triangles( 5, 6, 4, 0x0, 4, 6, 7, 0x0),
gsSP2Triangles( 7, 1, 4, 0x0, 7, 6, 8, 0x0),
gsSP2Triangles( 9, 8, 6, 0x0, 9, 6, 10, 0x0),
gsSP2Triangles( 5, 10, 6, 0x0, 7, 2, 1, 0x0),
gsSP2Triangles( 8, 11, 7, 0x0, 11, 2, 7, 0x0),
gsSP2Triangles( 5, 12, 13, 0x0, 13, 14, 5, 0x0),
gsSP2Triangles( 5, 3, 12, 0x0, 5, 14, 10, 0x0),
gsSP2Triangles(10, 14, 9, 0x0, 13, 9, 14, 0x0),
gsSP2Triangles( 8, 9, 13, 0x0, 2, 15, 0, 0x0),
gsSPVertex(snowman_seg5_vertex_0500C8E8, 9, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 2, 1, 0x0),
gsSP2Triangles( 4, 5, 2, 0x0, 2, 6, 4, 0x0),
gsSP2Triangles( 2, 5, 7, 0x0, 0, 2, 7, 0x0),
gsSP2Triangles( 3, 6, 2, 0x0, 7, 8, 0, 0x0),
gsSPEndDisplayList(),
};
// 0x0500CAA8 - 0x0500CB08
const Gfx snowman_seg5_dl_0500CAA8[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(snowman_seg5_dl_0500C978),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPEndDisplayList(),
};
// 0x0500CB08
static const Vtx snowman_seg5_vertex_0500CB08[] = {
{{{ 0, 57, 0}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -57, -57, 0}, 0, { 0, 2012}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, -57, 0}, 0, { 990, 2012}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -57, 57, 0}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x0500CB48
static const Vtx snowman_seg5_vertex_0500CB48[] = {
{{{ 57, 57, 0}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, -57, 0}, 0, { 0, 2012}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 57, -57, 0}, 0, { 990, 2012}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, 57, 0}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x0500CB88 - 0x0500CBC0
const Gfx snowman_seg5_dl_0500CB88[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, snowman_seg5_texture_05009470),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(snowman_seg5_vertex_0500CB08, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSPEndDisplayList(),
};
// 0x0500CBC0 - 0x0500CBF8
const Gfx snowman_seg5_dl_0500CBC0[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, snowman_seg5_texture_0500A470),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(snowman_seg5_vertex_0500CB48, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSPEndDisplayList(),
};
// 0x0500CBF8 - 0x0500CC70
const Gfx snowman_seg5_dl_0500CBF8[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA),
gsSPClearGeometryMode(G_LIGHTING),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 6, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(snowman_seg5_dl_0500CB88),
gsSPDisplayList(snowman_seg5_dl_0500CBC0),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING),
gsSPEndDisplayList(),
};
// 0x0500CC70
static const Vtx snowman_seg5_vertex_0500CC70[] = {
{{{ -90, 210, -56}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -134, 182, -56}, 0, { 0, 990}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -134, 182, 57}, 0, { 990, 990}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -90, 210, 57}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x0500CCB0 - 0x0500CCE8
const Gfx snowman_seg5_dl_0500CCB0[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, snowman_seg5_texture_0500BC70),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(snowman_seg5_vertex_0500CC70, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSPEndDisplayList(),
};
// 0x0500CCE8 - 0x0500CD58
const Gfx snowman_seg5_dl_0500CCE8[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA),
gsSPClearGeometryMode(G_LIGHTING),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(snowman_seg5_dl_0500CCB0),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING),
gsSPEndDisplayList(),
};