sm64coopdx/src/game/rng_position.h

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#ifndef RNG_POSITION_H
#define RNG_POSITION_H
#include "types.h"
struct RngPosition {
Vec3f position;
u16 seed;
u8 life;
};
extern struct RngPosition* gOverrideRngPosition;
void rng_position_init(f32 x, f32 y, f32 z);
void rng_position_finish(void);
void rng_position_update(void);
#endif