sm64coopdx/levels/sl/areas/2/collision.inc.c

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#include "pc/rom_assets.h"
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// 0x0700EFFC - 0x0700F978
ROM_ASSET_LOAD_COLLISION(sl_seg7_area_2_collision, 0x00405fb0, 34952, 0x0000effc, 2428);
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