sm64coopdx/actors/swoop/anims/anim_060070B8.inc.c

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#include "pc/rom_assets.h"
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// 0x06006EA0
ROM_ASSET_LOAD_ANIM(swoop_seg6_animvalue_06006EA0, 0x001e7ee0, 40011, 0x00006ea0, 428);
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// 0x0600704C
ROM_ASSET_LOAD_ANIM(swoop_seg6_animindex_0600704C, 0x001e7ee0, 40011, 0x0000704c, 108);
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// 0x060070B8
static const struct Animation swoop_seg6_anim_060070B8 = {
0,
0,
0,
0,
0x32,
ANIMINDEX_NUMPARTS(swoop_seg6_animindex_0600704C),
swoop_seg6_animvalue_06006EA0,
swoop_seg6_animindex_0600704C,
0,
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ANIM_FIELD_LENGTH(swoop_seg6_animvalue_06006EA0),
ANIM_FIELD_LENGTH(swoop_seg6_animindex_0600704C),
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};