sm64coopdx/actors/scuttlebug/anims/anim_0601504C.inc.c

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#include "pc/rom_assets.h"
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// 0x06014398
ROM_ASSET_LOAD_ANIM(scuttlebug_seg6_animvalue_06014398, 0x001e7ee0, 40011, 0x00014398, 2736);
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// 0x06014E48
ROM_ASSET_LOAD_ANIM(scuttlebug_seg6_animindex_06014E48, 0x001e7ee0, 40011, 0x00014e48, 516);
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// 0x0601504C
static const struct Animation scuttlebug_seg6_anim_0601504C = {
0,
0,
0,
0,
0x32,
ANIMINDEX_NUMPARTS(scuttlebug_seg6_animindex_06014E48),
scuttlebug_seg6_animvalue_06014398,
scuttlebug_seg6_animindex_06014E48,
0,
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ANIM_FIELD_LENGTH(scuttlebug_seg6_animvalue_06014398),
ANIM_FIELD_LENGTH(scuttlebug_seg6_animindex_06014E48),
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};