2024-03-23 20:11:30 +00:00
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#include "pc/rom_assets.h"
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2019-11-03 19:36:27 +00:00
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// 0x0500CEF0
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_ANIM(snowman_seg5_animvalue_0500CEF0, 0x00160670, 20585, 0x0000cef0, 408);
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2019-11-03 19:36:27 +00:00
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// 0x0500D088
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_ANIM(snowman_seg5_animindex_0500D088, 0x00160670, 20585, 0x0000d088, 120);
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2019-11-03 19:36:27 +00:00
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// 0x0500D100
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static const struct Animation snowman_seg5_anim_0500D100 = {
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0,
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0,
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0,
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0,
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0x16,
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ANIMINDEX_NUMPARTS(snowman_seg5_animindex_0500D088),
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snowman_seg5_animvalue_0500CEF0,
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snowman_seg5_animindex_0500D088,
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0,
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2023-05-18 19:42:18 +00:00
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ANIM_FIELD_LENGTH(snowman_seg5_animvalue_0500CEF0),
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ANIM_FIELD_LENGTH(snowman_seg5_animindex_0500D088),
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2019-11-03 19:36:27 +00:00
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};
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