2024-03-23 20:11:30 +00:00
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#include "pc/rom_assets.h"
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2019-11-03 19:36:27 +00:00
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// 0x07009DF0 - 0x07009EB0
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_VTX(thi_seg7_vertex_07009DF0, 0x004246d0, 32780, 0x00009df0, 192);
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2019-11-03 19:36:27 +00:00
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// 0x07009EB0 - 0x07009F58
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static const Gfx thi_seg7_dl_07009EB0[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, grass_09000000),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(thi_seg7_vertex_07009DF0, 12, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSP2Triangles( 4, 0, 5, 0x0, 4, 1, 0, 0x0),
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gsSP2Triangles( 4, 6, 1, 0x0, 6, 7, 1, 0x0),
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gsSP2Triangles( 1, 7, 2, 0x0, 8, 2, 9, 0x0),
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gsSP2Triangles( 7, 9, 2, 0x0, 10, 3, 2, 0x0),
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gsSP2Triangles(10, 2, 8, 0x0, 10, 4, 5, 0x0),
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gsSP2Triangles(10, 8, 4, 0x0, 4, 8, 11, 0x0),
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gsSP2Triangles( 8, 9, 11, 0x0, 4, 11, 6, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x07009F58 - 0x07009FC8
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const Gfx thi_seg7_dl_07009F58[] = {
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gsDPPipeSync(),
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2023-10-30 05:03:36 +00:00
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gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA),
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2019-11-03 19:36:27 +00:00
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gsSPClearGeometryMode(G_LIGHTING | G_CULL_BACK),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(thi_seg7_dl_07009EB0),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPSetGeometryMode(G_LIGHTING | G_CULL_BACK),
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gsSPEndDisplayList(),
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};
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