sm64coopdx/levels/hmc/areas/1/painting.inc.c

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#include "game/paintings.h"
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// 0x070241B8 - 0x070241D0
static const Lights1 hmc_seg7_lights_070241B8 = gdSPDefLights1(
0x50, 0x50, 0x50,
0xff, 0xff, 0xff, 0x32, 0x32, 0x32
);
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// 0x070241D0 - 0x070241E8
// No gdSPDefLights1 macro defined because of odd different light value (0xff and 0xfa)
static const Lights1 hmc_seg7_lights_070241D0 = {
{{ {0x40, 0x40, 0x80}, 0, {0x40, 0x40, 0x80}, 0} },
{{{ {0x64, 0x64, 0xff}, 0, {0x64, 0x64, 0xfa}, 0, {0x28, 0x28, 0x28},0} }}
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};
// Appears to lock 4 of the sides when shimmering and in use. Unused.
// 0x070241E8 - 0x07024228
static const Vtx hmc_seg7_vertex_070241E8[] = {
{{{ 0, 0, 0}, 0, { -32, 990}, {0x00, 0x00, 0x7f, 0xff}}},
{{{ 614, 0, 0}, 0, { 6100, 990}, {0x00, 0x00, 0x7f, 0xff}}},
{{{ 614, 614, 0}, 0, { 6100, -5142}, {0x00, 0x00, 0x7f, 0xff}}},
{{{ 0, 614, 0}, 0, { -32, -5142}, {0x00, 0x00, 0x7f, 0xff}}},
};
// 0x07024228 - 0x07024268
static const Vtx hmc_seg7_vertex_07024228[] = {
{{{ 0, 0, 0}, 0, { 0, 0}, {0x00, 0x00, 0x7f, 0xff}}},
{{{ 614, 0, 0}, 0, { 0, 0}, {0x00, 0x00, 0x7f, 0xff}}},
{{{ 614, 614, 0}, 0, { 0, 0}, {0x00, 0x00, 0x7f, 0xff}}},
{{{ 0, 614, 0}, 0, { 0, 0}, {0x00, 0x00, 0x7f, 0xff}}},
};
// Unused
// 0x07024268 - 0x070242A0
const Gfx hmc_seg7_dl_07024268[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
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gsSPLight(&hmc_seg7_lights_070241B8.l, 1),
gsSPLight(&hmc_seg7_lights_070241B8.a, 2),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsSPVertex(hmc_seg7_vertex_070241E8, 4, 0),
gsSPEndDisplayList(),
};
// Unused
// 0x070242A0 - 0x070242D0
const Gfx hmc_seg7_dl_070242A0[] = {
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPEndDisplayList(),
};
// 0x070242D0 - 0x070242F0
static const Gfx hmc_seg7_painting_dl_070242D0[] = {
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPEndDisplayList(),
};
// 0x070242F0 - 0x07024CD2
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static const PaintingData hmc_seg7_pool_texture_map_070242F0[] = {
157, // num mappings
// Format:
// mesh vtx ID, texture X, texture Y
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0, 6100, -4832,
1, 6100, -5142,
2, 5582, -5142,
3, 5582, -4526,
4, 6100, -4218,
5, 5070, -4832,
6, 5070, -5142,
7, 3030, -5142,
8, 3030, -4832,
9, 3540, -5142,
10, 2520, -5142,
11, 2520, -4526,
12, 3030, -4218,
13, 3540, -4526,
14, 4050, -4832,
15, 4560, -5142,
16, 5070, -4218,
17, 4560, -4526,
18, 4050, -4218,
19, 5582, -2074,
20, 6100, -2380,
21, 5582, -3300,
22, 6100, -2994,
23, 5582, -2686,
24, 5070, -2380,
25, 4560, -2074,
26, 4560, -3300,
27, 5070, -2994,
28, 5070, -3606,
29, 4050, -2380,
30, 4560, -2686,
31, 3540, -2074,
32, 4050, -3606,
33, 3540, -3300,
34, 4050, -2994,
35, 3540, -2686,
36, 3030, -2380,
37, 2520, -2074,
38, 3030, -2994,
39, 2520, -3300,
40, 3030, -3606,
41, 6100, -3606,
42, 5582, -3912,
43, 4560, -3912,
44, 3540, -3912,
45, 2520, -3912,
46, 4050, -1768,
47, 5070, -1768,
48, 3030, -1768,
49, 6100, 684,
50, 6100, 990,
51, 5582, 990,
52, 5582, -236,
53, 6100, 70,
54, 5070, 684,
55, 5582, 378,
56, 4560, 990,
57, 5070, 990,
58, 4560, -236,
59, 5070, 70,
60, 5070, -542,
61, 4050, 684,
62, 4560, 378,
63, 3540, 990,
64, 4050, 990,
65, 4050, 70,
66, 3540, -236,
67, 4050, -542,
68, 3030, 684,
69, 3540, 378,
70, 2520, 990,
71, 3030, 990,
72, 2520, -236,
73, 3030, 70,
74, 3030, -542,
75, 6100, -542,
76, 5582, -1462,
77, 6100, -1154,
78, 5582, -848,
79, 4560, -1462,
80, 5070, -1154,
81, 4560, -848,
82, 3540, -1462,
83, 4050, -1154,
84, 3540, -848,
85, 2520, -1462,
86, 3030, -1154,
87, 2010, -4832,
88, 0, -5142,
89, 0, -4832,
90, 478, -5142,
91, 478, -4526,
92, 988, -4832,
93, 2010, -4218,
94, 1498, -4526,
95, 1498, -5142,
96, 988, -4218,
97, 2520, -2686,
98, 2010, -2380,
99, 1498, -2074,
100, 1498, -3300,
101, 2010, -2994,
102, 2010, -3606,
103, 1498, -2686,
104, 988, -2380,
105, 478, -2074,
106, 478, -3300,
107, 988, -2994,
108, 988, -3606,
109, 478, -2686,
110, 0, -2380,
111, 0, -3606,
112, 1498, -3912,
113, 478, -3912,
114, 1498, -1462,
115, 988, -1768,
116, 2010, -1768,
117, 0, -1768,
118, 478, -1462,
119, 2010, 684,
120, 2520, 378,
121, 2010, 990,
122, 1498, 990,
123, 2010, -542,
124, 2010, 70,
125, 1498, -236,
126, 988, 684,
127, 1498, 378,
128, 988, 990,
129, 478, 990,
130, 478, -236,
131, 988, 70,
132, 988, -542,
133, 0, 684,
134, 478, 378,
135, 0, -542,
136, 2520, -848,
137, 2010, -1154,
138, 1498, -848,
139, 988, -1154,
140, 478, -848,
141, 4050, -5142,
142, 6100, -2074,
143, 6100, -1768,
144, 5070, -2074,
145, 4050, -2074,
146, 3030, -2074,
147, 2010, -5142,
148, 0, -4218,
149, 988, -5142,
150, 2010, -2074,
151, 988, -2074,
152, 0, -2994,
153, 0, -2074,
154, 0, -1154,
155, 0, 70,
156, 0, 990,
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264, // num groups
// Grouped by 5 + one remainder group,
// = 15 vertices per group + a few extra triangles
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8, 12, 13,
0, 1, 2,
3, 0, 2,
4, 0, 3,
5, 2, 6,
2, 5, 3,
7, 8, 9,
8, 7, 10,
11, 8, 10,
12, 8, 11,
9, 8, 13,
13, 14, 9,
14, 141, 9,
5, 6, 15,
5, 16, 3,
16, 5, 17,
17, 5, 15,
14, 15, 141,
15, 14, 17,
18, 14, 13,
14, 18, 17,
19, 142, 20,
19, 20, 23,
28, 27, 21,
21, 23, 22,
22, 41, 21,
20, 22, 23,
23, 24, 19,
21, 27, 23,
24, 23, 27,
25, 144, 24,
19, 24, 144,
24, 27, 30,
25, 24, 30,
26, 30, 27,
27, 28, 26,
36, 38, 97,
26, 34, 30,
29, 30, 34,
30, 29, 25,
25, 29, 145,
31, 145, 29,
31, 29, 35,
29, 34, 35,
32, 34, 26,
33, 35, 34,
34, 32, 33,
33, 38, 35,
35, 36, 31,
36, 35, 38,
37, 36, 97,
37, 146, 36,
31, 36, 146,
28, 16, 43,
38, 40, 39,
39, 97, 38,
40, 38, 33,
21, 41, 42,
41, 4, 42,
3, 42, 4,
42, 28, 21,
28, 42, 16,
3, 16, 42,
26, 28, 43,
17, 43, 16,
43, 32, 26,
32, 43, 18,
17, 18, 43,
33, 32, 44,
32, 18, 44,
13, 44, 18,
44, 40, 33,
13, 12, 44,
40, 44, 12,
39, 40, 45,
40, 12, 45,
48, 31, 146,
11, 45, 12,
25, 47, 144,
46, 25, 145,
47, 19, 144,
19, 143, 142,
31, 46, 145,
60, 59, 52,
49, 53, 55,
50, 49, 51,
51, 49, 55,
52, 55, 53,
53, 75, 52,
54, 55, 59,
52, 59, 55,
55, 54, 51,
54, 59, 62,
56, 54, 62,
57, 54, 56,
54, 57, 51,
58, 62, 59,
59, 60, 58,
68, 71, 63,
61, 62, 65,
58, 65, 62,
62, 61, 56,
61, 65, 69,
63, 61, 69,
64, 61, 63,
61, 64, 56,
65, 67, 66,
66, 69, 65,
67, 65, 58,
68, 69, 73,
69, 68, 63,
66, 73, 69,
68, 73, 120,
70, 68, 120,
71, 68, 70,
72, 120, 73,
73, 74, 72,
74, 73, 66,
75, 77, 78,
52, 75, 78,
76, 78, 77,
77, 143, 76,
76, 80, 78,
60, 78, 80,
78, 60, 52,
46, 83, 79,
58, 60, 81,
60, 80, 81,
79, 81, 80,
80, 47, 79,
47, 80, 76,
81, 67, 58,
67, 81, 83,
79, 83, 81,
66, 67, 84,
67, 83, 84,
82, 84, 83,
83, 46, 82,
84, 74, 66,
82, 86, 84,
74, 84, 86,
74, 86, 136,
72, 74, 136,
85, 136, 86,
86, 48, 85,
48, 86, 82,
25, 46, 79,
79, 47, 25,
82, 46, 31,
19, 47, 76,
76, 143, 19,
31, 48, 82,
37, 48, 146,
85, 48, 37,
10, 87, 11,
87, 10, 147,
92, 95, 149,
88, 89, 90,
89, 148, 91,
90, 89, 91,
91, 92, 90,
92, 149, 90,
93, 87, 94,
87, 93, 11,
94, 87, 95,
87, 147, 95,
95, 92, 94,
96, 92, 91,
92, 96, 94,
39, 101, 97,
97, 98, 37,
98, 97, 101,
99, 98, 103,
99, 150, 98,
37, 98, 150,
98, 101, 103,
100, 103, 101,
101, 102, 100,
102, 101, 39,
100, 107, 103,
103, 104, 99,
104, 103, 107,
105, 104, 109,
105, 151, 104,
99, 104, 151,
104, 107, 109,
106, 109, 107,
107, 108, 106,
108, 107, 100,
109, 110, 105,
106, 152, 109,
110, 109, 152,
105, 110, 153,
111, 152, 106,
11, 93, 45,
102, 45, 93,
45, 102, 39,
102, 93, 112,
100, 102, 112,
94, 112, 93,
112, 108, 100,
108, 112, 96,
94, 96, 112,
106, 108, 113,
108, 96, 113,
91, 113, 96,
91, 148, 113,
113, 111, 106,
111, 113, 148,
114, 116, 99,
99, 115, 114,
115, 99, 151,
99, 116, 150,
72, 124, 120,
116, 37, 150,
37, 116, 85,
117, 105, 153,
105, 115, 151,
105, 117, 118,
118, 115, 105,
119, 120, 124,
120, 119, 70,
119, 124, 127,
119, 121, 70,
121, 119, 122,
122, 119, 127,
123, 124, 72,
124, 123, 125,
125, 127, 124,
126, 127, 131,
127, 126, 122,
125, 131, 127,
126, 131, 134,
128, 126, 129,
129, 126, 134,
126, 128, 122,
136, 123, 72,
130, 134, 131,
131, 132, 130,
132, 131, 125,
133, 134, 155,
134, 133, 129,
130, 155, 134,
133, 156, 129,
135, 155, 130,
123, 136, 137,
85, 137, 136,
139, 115, 118,
123, 137, 138,
125, 123, 138,
114, 138, 137,
137, 116, 114,
116, 137, 85,
114, 139, 138,
132, 138, 139,
138, 132, 125,
132, 139, 140,
130, 132, 140,
115, 139, 114,
118, 140, 139,
135, 140, 154,
118, 154, 140,
140, 135, 130,
117, 154, 118,
};
// 0x07024CD4
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static const PaintingData *const hmc_seg7_painting_texture_maps_07024CD4[] = {
hmc_seg7_pool_texture_map_070242F0,
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};
UNUSED static const u64 hmc_unused_0 = 0;
// 0x07024CE0 - 0x070254E0
ALIGNED8 const Texture hmc_seg7_texture_07024CE0[] = {
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#include "levels/hmc/7.rgba16.inc.c"
};
// 0x070254E0 - 0x07025518
static const Gfx hmc_seg7_painting_dl_070254E0[] = {
gsDPPipeSync(),
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gsSPLight(&hmc_seg7_lights_070241D0.l, 1),
gsSPLight(&hmc_seg7_lights_070241D0.a, 2),
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gsSPVertex(hmc_seg7_vertex_07024228, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSPEndDisplayList(),
};
// 0x07025518 - 0x07025594
const Texture *const hmc_seg7_painting_textures_07025518[] = {
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hmc_seg7_texture_07024CE0,
};
// 0x0702551C (PaintingData)
struct Painting cotmc_painting = {
/* id */ 0x000E,
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/* Image Count */ 0x01,
/* Texture Type */ PAINTING_ENV_MAP,
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/* Floor Status */ 0x00, 0x00 , 0x00 /* which of the painting's nearby special floors Mario's on */,
/* Ripple Status */ 0x00,
/* Rotation */ 270.0f, 0.0f,
/* Position */ 2989.055908f, -4485.120117f, 5135.359863f,
/* curr passive entry */
/* Ripple Magnitude */ 0.0f, 10.0f, 30.0f,
/* Ripple Decay */ 1.0f, 1.0f, 0.98f,
/* Ripple Rate */ 0.0f, 0.05f, 0.05f,
/* Ripple Dispersion */ 0.0f, 15.0f, 15.0f,
/* Curr Ripple Timer */ 0.0f,
/* Curr Ripple x, y */ 0.0f, 0.0f,
/* Normal DList */ hmc_seg7_painting_dl_070254E0,
/* Texture Maps */ hmc_seg7_painting_texture_maps_07024CD4,
/* Textures */ hmc_seg7_painting_textures_07025518,
/* Texture w, h */ 32, 32,
/* Ripple DList */ hmc_seg7_painting_dl_070242D0,
/* Ripple Trigger */ RIPPLE_TRIGGER_CONTINUOUS,
/* Alpha */ 0xFF,
/* Mario Below */ 0x00, 0x00, 0x00, /* Whether or not Mario is below the painting */
/* Size */ 723.968018f,
/* Ripples */ { 0 },
};
struct Painting default_cotmc_painting = {
/* id */ 0x000E,
/* Image Count */ 0x01,
/* Texture Type */ PAINTING_ENV_MAP,
/* Floor Status */ 0x00, 0x00 , 0x00 /* which of the painting's nearby special floors Mario's on */,
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/* Ripple Status */ 0x00,
/* Rotation */ 270.0f, 0.0f,
/* Position */ 2989.055908f, -4485.120117f, 5135.359863f,
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/* curr passive entry */
/* Ripple Magnitude */ 0.0f, 10.0f, 30.0f,
/* Ripple Decay */ 1.0f, 1.0f, 0.98f,
/* Ripple Rate */ 0.0f, 0.05f, 0.05f,
/* Ripple Dispersion */ 0.0f, 15.0f, 15.0f,
/* Curr Ripple Timer */ 0.0f,
/* Curr Ripple x, y */ 0.0f, 0.0f,
/* Normal DList */ hmc_seg7_painting_dl_070254E0,
/* Texture Maps */ hmc_seg7_painting_texture_maps_07024CD4,
/* Textures */ hmc_seg7_painting_textures_07025518,
/* Texture w, h */ 32, 32,
/* Ripple DList */ hmc_seg7_painting_dl_070242D0,
/* Ripple Trigger */ RIPPLE_TRIGGER_CONTINUOUS,
/* Alpha */ 0xFF,
/* Mario Below */ 0x00, 0x00, 0x00, /* Whether or not Mario is below the painting */
/* Size */ 723.968018f,
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/* Ripples */ { 0 },
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};