2024-03-23 20:11:30 +00:00
|
|
|
#include "pc/rom_assets.h"
|
2019-11-03 19:36:27 +00:00
|
|
|
// 0x0800AC18
|
2024-03-23 20:11:30 +00:00
|
|
|
ROM_ASSET_LOAD_ANIM(chuckya_seg8_animvalue_0800AC18, 0x001f2200, 59076, 0x0000ac18, 476);
|
2019-11-03 19:36:27 +00:00
|
|
|
|
|
|
|
// 0x0800ADF4
|
2024-03-23 20:11:30 +00:00
|
|
|
ROM_ASSET_LOAD_ANIM(chuckya_seg8_animindex_0800ADF4, 0x001f2200, 59076, 0x0000adf4, 372);
|
2019-11-03 19:36:27 +00:00
|
|
|
|
|
|
|
// 0x0800AF68
|
|
|
|
static const struct Animation chuckya_seg8_anim_0800AF68 = {
|
|
|
|
0,
|
|
|
|
0,
|
|
|
|
0,
|
|
|
|
0,
|
|
|
|
0x12,
|
|
|
|
ANIMINDEX_NUMPARTS(chuckya_seg8_animindex_0800ADF4),
|
|
|
|
chuckya_seg8_animvalue_0800AC18,
|
|
|
|
chuckya_seg8_animindex_0800ADF4,
|
|
|
|
0,
|
2023-05-18 19:42:18 +00:00
|
|
|
ANIM_FIELD_LENGTH(chuckya_seg8_animvalue_0800AC18),
|
|
|
|
ANIM_FIELD_LENGTH(chuckya_seg8_animindex_0800ADF4),
|
2019-11-03 19:36:27 +00:00
|
|
|
};
|