mirror of
https://github.com/coop-deluxe/sm64coopdx.git
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54 lines
2.4 KiB
C
54 lines
2.4 KiB
C
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#ifndef _MARIO_ACTIONS_STATIONARY
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#define _MARIO_ACTIONS_STATIONARY
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#include "types.h"
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#define INPUT_UNKNOWN_A41F 0xA41F
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extern s32 func_802604E0(struct MarioState *);
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extern s32 func_802606DC(struct MarioState *);
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extern s32 act_idle(struct MarioState *);
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extern void func_80260BC4(struct MarioState *, u32, s32, u32);
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extern s32 act_start_sleeping(struct MarioState *);
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extern s32 act_sleeping(struct MarioState *);
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extern s32 act_waking_up(struct MarioState *);
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extern s32 act_shivering(struct MarioState *);
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extern s32 act_coughing(struct MarioState *);
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extern s32 func_802615C4(struct MarioState *);
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extern s32 func_802616C4(struct MarioState *);
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extern s32 act_standing_against_wall(struct MarioState *);
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extern s32 act_in_quicksand(struct MarioState *);
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extern s32 act_crouching(struct MarioState *);
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extern s32 act_panting(struct MarioState *);
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extern s32 func_80261C74(struct MarioState *);
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extern void func_80261D70(struct MarioState *, s32, u32);
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extern s32 act_braking_stop(struct MarioState *);
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extern s32 act_butt_slide_stop(struct MarioState *);
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extern s32 func_80261F8C(struct MarioState *);
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extern s32 act_slide_kick_slide_stop(struct MarioState *);
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extern s32 act_start_crouching(struct MarioState *);
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extern s32 act_stop_crouching(struct MarioState *);
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extern s32 act_start_crawling(struct MarioState *);
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extern s32 act_stop_crawling(struct MarioState *);
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extern s32 func_80262574(struct MarioState *);
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extern s32 func_802627B8(struct MarioState *, s32, u32);
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extern s32 func_80262828(struct MarioState *, u32);
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extern s32 act_jump_land_stop(struct MarioState *);
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extern s32 act_double_jump_land_stop(struct MarioState *);
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extern s32 act_side_flip_land_stop(struct MarioState *);
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extern s32 act_freefall_land_stop(struct MarioState *);
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extern s32 act_triple_jump_land_stop(struct MarioState *);
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extern s32 act_backflip_land_stop(struct MarioState *);
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extern s32 act_lava_boost_land(struct MarioState *);
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extern s32 act_long_jump_land_stop(struct MarioState *);
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extern s32 func_80262CEC(struct MarioState *);
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extern s32 func_80262DE4(struct MarioState *);
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extern s32 act_air_throw_land(struct MarioState *);
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extern s32 act_twirl_land(struct MarioState *);
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extern s32 act_ground_pound_land(struct MarioState *);
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extern s32 act_first_person(struct MarioState *);
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extern s32 func_80263378(struct MarioState *);
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extern s32 mario_execute_stationary_action(struct MarioState *);
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#endif /* _MARIO_ACTIONS_STATIONARY */
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