sm64coopdx/actors/bully/anims/anim_050042A4.inc.c

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#include "pc/rom_assets.h"
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// 0x05004038
ROM_ASSET_LOAD_ANIM(bully_seg5_animvalue_05004038, 0x00132c60, 7692, 0x00004038, 452);
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// 0x050041FC
ROM_ASSET_LOAD_ANIM(bully_seg5_animindex_050041FC, 0x00132c60, 7692, 0x000041fc, 168);
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// 0x050042A4
static const struct Animation bully_seg5_anim_050042A4 = {
0,
0,
0,
0,
0x16,
ANIMINDEX_NUMPARTS(bully_seg5_animindex_050041FC),
bully_seg5_animvalue_05004038,
bully_seg5_animindex_050041FC,
0,
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ANIM_FIELD_LENGTH(bully_seg5_animvalue_05004038),
ANIM_FIELD_LENGTH(bully_seg5_animindex_050041FC),
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};