sm64coopdx/levels/bowser_2/texture.inc.c

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#include "pc/rom_assets.h"
2019-11-03 19:36:27 +00:00
// 0x07000000 - 0x07000800
ROM_ASSET_LOAD_TEXTURE(bowser_2_seg7_texture_07000000, "levels/bowser_2/0.rgba16.inc.c", 0x004cdbd0, 3611, 0x00000000, 2048);