2024-03-23 20:11:30 +00:00
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#include "pc/rom_assets.h"
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2019-11-03 19:36:27 +00:00
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// 0x0700C6E8 - 0x0700C7C8
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_VTX(bitdw_seg7_vertex_0700C6E8, 0x00454e00, 29021, 0x0000c6e8, 224);
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2019-11-03 19:36:27 +00:00
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// 0x0700C7C8 - 0x0700C8B8
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_VTX(bitdw_seg7_vertex_0700C7C8, 0x00454e00, 29021, 0x0000c7c8, 240);
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2019-11-03 19:36:27 +00:00
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// 0x0700C8B8 - 0x0700C9B8
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_VTX(bitdw_seg7_vertex_0700C8B8, 0x00454e00, 29021, 0x0000c8b8, 256);
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2019-11-03 19:36:27 +00:00
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// 0x0700C9B8 - 0x0700CA88
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_VTX(bitdw_seg7_vertex_0700C9B8, 0x00454e00, 29021, 0x0000c9b8, 208);
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2019-11-03 19:36:27 +00:00
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// 0x0700CA88 - 0x0700CAC8
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_VTX(bitdw_seg7_vertex_0700CA88, 0x00454e00, 29021, 0x0000bf68, 64);
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2019-11-03 19:36:27 +00:00
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// 0x0700CAC8 - 0x0700CBC8
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static const Gfx bitdw_seg7_dl_0700CAC8[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09008000),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(bitdw_seg7_vertex_0700C6E8, 14, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
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gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0),
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gsSPVertex(bitdw_seg7_vertex_0700C7C8, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
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gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0),
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gsSP1Triangle(12, 13, 14, 0x0),
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gsSPVertex(bitdw_seg7_vertex_0700C8B8, 16, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0),
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gsSP2Triangles(10, 11, 12, 0x0, 13, 14, 15, 0x0),
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gsSPVertex(bitdw_seg7_vertex_0700C9B8, 13, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0),
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gsSP1Triangle(10, 11, 12, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x0700CBC8 - 0x0700CC00
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static const Gfx bitdw_seg7_dl_0700CBC8[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09007000),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(bitdw_seg7_vertex_0700CA88, 4, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x0700CC00 - 0x0700CC78
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const Gfx bitdw_seg7_dl_0700CC00[] = {
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
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gsSPClearGeometryMode(G_LIGHTING),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(bitdw_seg7_dl_0700CAC8),
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gsSPDisplayList(bitdw_seg7_dl_0700CBC8),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPSetGeometryMode(G_LIGHTING),
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gsSPEndDisplayList(),
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};
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