2024-03-23 20:11:30 +00:00
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#include "pc/rom_assets.h"
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2019-11-03 19:36:27 +00:00
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// 0x07009058 - 0x07009158
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_VTX(bits_seg7_vertex_07009058, 0x0046c3a0, 47442, 0x00009058, 256);
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2019-11-03 19:36:27 +00:00
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// 0x07009158 - 0x07009258
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_VTX(bits_seg7_vertex_07009158, 0x0046c3a0, 47442, 0x00009158, 256);
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2019-11-03 19:36:27 +00:00
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// 0x07009258 - 0x07009338
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_VTX(bits_seg7_vertex_07009258, 0x0046c3a0, 47442, 0x00009258, 224);
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2019-11-03 19:36:27 +00:00
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// 0x07009338 - 0x07009438
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_VTX(bits_seg7_vertex_07009338, 0x0046c3a0, 47442, 0x00009338, 256);
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2019-11-03 19:36:27 +00:00
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// 0x07009438 - 0x070094F8
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_VTX(bits_seg7_vertex_07009438, 0x0046c3a0, 47442, 0x00009438, 192);
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2019-11-03 19:36:27 +00:00
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// 0x070094F8 - 0x07009690
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static const Gfx bits_seg7_dl_070094F8[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09001800),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(bits_seg7_vertex_07009058, 16, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 7, 4, 6, 0x0),
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gsSP2Triangles( 6, 8, 7, 0x0, 8, 9, 7, 0x0),
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gsSP2Triangles( 8, 10, 9, 0x0, 4, 11, 5, 0x0),
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gsSP2Triangles( 0, 3, 5, 0x0, 11, 0, 5, 0x0),
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gsSP2Triangles(12, 13, 14, 0x0, 12, 15, 13, 0x0),
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gsSPVertex(bits_seg7_vertex_07009158, 16, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 5, 7, 6, 0x0),
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gsSP2Triangles( 8, 9, 10, 0x0, 11, 8, 10, 0x0),
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gsSP2Triangles(12, 13, 14, 0x0, 12, 15, 13, 0x0),
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gsSPVertex(bits_seg7_vertex_07009258, 14, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 1, 0, 0x0),
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gsSP2Triangles( 0, 2, 4, 0x0, 3, 5, 1, 0x0),
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gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0),
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gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0),
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gsSPVertex(bits_seg7_vertex_07009338, 16, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
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gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0),
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gsSP2Triangles(12, 13, 14, 0x0, 14, 15, 12, 0x0),
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gsSPVertex(bits_seg7_vertex_07009438, 12, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 6, 7, 8, 0x0, 9, 3, 5, 0x0),
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gsSP2Triangles(10, 6, 8, 0x0, 0, 11, 1, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x07009690 - 0x07009700
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const Gfx bits_seg7_dl_07009690[] = {
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
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gsSPClearGeometryMode(G_LIGHTING),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(bits_seg7_dl_070094F8),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPSetGeometryMode(G_LIGHTING),
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gsSPEndDisplayList(),
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};
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