sm64coopdx/actors/koopa/anims/anim_0600FB1C.inc.c

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#include "pc/rom_assets.h"
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// 0x0600F404
ROM_ASSET_LOAD_ANIM(koopa_seg6_animvalue_0600F404, 0x001c4230, 80474, 0x0000f404, 1624);
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// 0x0600FA5C
ROM_ASSET_LOAD_ANIM(koopa_seg6_animindex_0600FA5C, 0x001c4230, 80474, 0x0000fa5c, 192);
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// 0x0600FB1C
static const struct Animation koopa_seg6_anim_0600FB1C = {
0,
0,
0,
0,
0x1A,
ANIMINDEX_NUMPARTS(koopa_seg6_animindex_0600FA5C),
koopa_seg6_animvalue_0600F404,
koopa_seg6_animindex_0600FA5C,
0,
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ANIM_FIELD_LENGTH(koopa_seg6_animvalue_0600F404),
ANIM_FIELD_LENGTH(koopa_seg6_animindex_0600FA5C),
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};