2024-03-23 20:11:30 +00:00
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#include "pc/rom_assets.h"
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2019-11-03 19:36:27 +00:00
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// 0x050007E0
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_ANIM(birds_seg5_animvalue_050007E0, 0x0016d870, 76997, 0x000007e0, 144);
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2019-11-03 19:36:27 +00:00
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// 0x05000870
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_ANIM(birds_seg5_animindex_5000870, 0x0016d870, 76997, 0x00000870, 96);
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2019-11-03 19:36:27 +00:00
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// 0x050008D0
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static const struct Animation birds_seg5_anim_050008D0 = {
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0,
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0,
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0,
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0,
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0x07,
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ANIMINDEX_NUMPARTS(birds_seg5_animindex_5000870),
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birds_seg5_animvalue_050007E0,
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birds_seg5_animindex_5000870,
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0,
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2023-05-18 19:42:18 +00:00
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ANIM_FIELD_LENGTH(birds_seg5_animvalue_050007E0),
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ANIM_FIELD_LENGTH(birds_seg5_animindex_5000870),
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2019-11-03 19:36:27 +00:00
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};
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