sm64coopdx/actors/koopa_flag/anims/anim_06001010.inc.c

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#include "pc/rom_assets.h"
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// 0x06000E78
ROM_ASSET_LOAD_ANIM(koopa_flag_seg6_animvalue_06000E78, 0x001c4230, 80474, 0x00000e78, 300);
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// 0x06000FA4
ROM_ASSET_LOAD_ANIM(koopa_flag_seg6_animindex_06000FA4, 0x001c4230, 80474, 0x00000fa4, 108);
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// 0x06001010
static const struct Animation koopa_flag_seg6_anim_06001010 = {
0,
0,
0,
0,
0x1D,
ANIMINDEX_NUMPARTS(koopa_flag_seg6_animindex_06000FA4),
koopa_flag_seg6_animvalue_06000E78,
koopa_flag_seg6_animindex_06000FA4,
0,
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ANIM_FIELD_LENGTH(koopa_flag_seg6_animvalue_06000E78),
ANIM_FIELD_LENGTH(koopa_flag_seg6_animindex_06000FA4),
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};