sm64coopdx/actors/koopa/anims/anim_0601134C.inc.c

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#include "pc/rom_assets.h"
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// 0x060110F0
ROM_ASSET_LOAD_ANIM(koopa_seg6_animvalue_060110F0, 0x001c4230, 80474, 0x000110f0, 412);
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// 0x0601128C
ROM_ASSET_LOAD_ANIM(koopa_seg6_animindex_0601128C, 0x001c4230, 80474, 0x0001128c, 192);
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// 0x0601134C
static const struct Animation koopa_seg6_anim_0601134C = {
1,
0,
0,
0,
0x08,
ANIMINDEX_NUMPARTS(koopa_seg6_animindex_0601128C),
koopa_seg6_animvalue_060110F0,
koopa_seg6_animindex_0601128C,
0,
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ANIM_FIELD_LENGTH(koopa_seg6_animvalue_060110F0),
ANIM_FIELD_LENGTH(koopa_seg6_animindex_0601128C),
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};