2024-03-23 20:11:30 +00:00
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#include "pc/rom_assets.h"
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2019-11-03 19:36:27 +00:00
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// 0x05016A58
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_ANIM(spiny_seg5_animvalue_05016A58, 0x00180bb0, 29674, 0x00016a58, 844);
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2019-11-03 19:36:27 +00:00
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// 0x05016DA4
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2024-03-23 20:11:30 +00:00
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ROM_ASSET_LOAD_ANIM(spiny_seg5_animindex_05016DA4, 0x00180bb0, 29674, 0x00016da4, 240);
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2019-11-03 19:36:27 +00:00
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// 0x05016E94
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static const struct Animation spiny_seg5_anim_05016E94 = {
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0,
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0,
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0,
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0,
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0x19,
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ANIMINDEX_NUMPARTS(spiny_seg5_animindex_05016DA4),
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spiny_seg5_animvalue_05016A58,
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spiny_seg5_animindex_05016DA4,
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0,
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2023-05-18 19:42:18 +00:00
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ANIM_FIELD_LENGTH(spiny_seg5_animvalue_05016A58),
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ANIM_FIELD_LENGTH(spiny_seg5_animindex_05016DA4),
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2019-11-03 19:36:27 +00:00
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};
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